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Switch back to ini storage instead of .DAT


damian666
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Well, other then I think guilds, banks, and characters, everything always used dats (the items, maps, etc).

You can still change anything you want to change regarding the character's player, even without editing the physical inis or dats (and it's good practice too, since it's more automated and probably better for the server).

Besides, didn't Mellowz say that using inis cause more lag or something like that?

Either way, couldn't you just change when it loads/saves the .dat, set it to an ini?
e.g.
"\Accounts\" & Trim$(Player(Index).Login) & "\Char" & I & ".dat"
instead be
"\Accounts\" & Trim$(Player(Index).Login) & "\Char" & I & ".ini"
Or something like that
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@Damian666:

> hmm… that much slower huh...
>
> but it really bugs me i cant read the damn things XD
>
> i would be overjoyed if all would be ini... but i see the point :(
>
> Damian666

People usually program editors for their own format though, but some seem to be absent in EE. So you could either try searching for, requesting or programming them :P.

Regards,
  Godlord.
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