Darkonever Posted January 2, 2014 Author Share Posted January 2, 2014 HiI recently was thinking about something that would make the Eclipse better. And so I guessed that if game would be quite popular there is a quite big chance that there could be players that aren't native English and like to use their own language in game. So how about adding other language support for Eclipse Origins. I think about system where there is an additional position in config.ini named language or something alike. The new folder named languages or lang with multiple files, each for different language. And if player choose a different language in main menu the other parts of the game (including GUI would be in his/her language). I know It's very, very much work to do so but i just want to know is it just possible to add.GreetingsDarkonever Link to comment Share on other sites More sharing options...
SkywardRiver Posted January 2, 2014 Share Posted January 2, 2014 Yes, it's possible, and, yes, it would require ALOT of work to make all those GUI variations. All you'd have to do is, like you said, add an option in Config.ini, and continually check it whenever drawing certain menus, buttons, texts, ect.You could add a dropbox in the main menu that the player could select a language from. Basically, yes, it's possible. Link to comment Share on other sites More sharing options...
VitinhooxD Posted January 2, 2014 Share Posted January 2, 2014 I remember a project like this a loong time ago.There was a file in which all the labels were there and people helped with translations or something. Link to comment Share on other sites More sharing options...
Darkonever Posted January 2, 2014 Author Share Posted January 2, 2014 > Yes, it's possible, and, yes, it would require ALOT of work to make all those GUI variations. > > > > All you'd have to do is, like you said, add an option in Config.ini, and continually check it whenever drawing certain menus, buttons, texts, ect.> > > > You could add a dropbox in the main menu that the player could select a language from. > > > > Basically, yes, it's possible.The gui wouldn't be so much problem. I think the biggest would be to translate all the quests, events etc. to multiple language. But as you say and I think the same with much effort it can be done. Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 2, 2014 Share Posted January 2, 2014 > The gui wouldn't be so much problem. I think the biggest would be to translate all the quests, events etc. to multiple language. But as you say and I think the same with much effort it can be done.you gotta remember eo 4 is closed source first off. Link to comment Share on other sites More sharing options...
Darkonever Posted January 3, 2014 Author Share Posted January 3, 2014 > you gotta remember eo 4 is closed source first off.Yea I know I can't do anything by myself. Well maybe someday developers will chose my idea as worth thing to add. Untill then I just have to wait with patience and enjoy what I already can do with this great platform :) Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 3, 2014 Share Posted January 3, 2014 > Yea I know I can't do anything by myself. Well maybe someday developers will chose my idea as worth thing to add. Untill then I just have to wait with patience and enjoy what I already can do with this great platform :)yup good luck with your game Link to comment Share on other sites More sharing options...
SpiceyWolf Posted January 21, 2014 Share Posted January 21, 2014 This is why we need a version in VB.net ;) GUI is always a draw the translation but as far as general text… .net can autohandle translations if you tell it to xD Link to comment Share on other sites More sharing options...
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