GeminiXcasorm Posted February 8, 2014 Author Share Posted February 8, 2014 ~~So apparently 225 tilesets is too many for eclipse to handle. is there any way to get it so that it can handle higher numbers of tilesets? (and sprites) I have too many of both. PLEASE HELP?! i have no idea what to do.~~i went thru and deleted a bunch of the tilesets. i now have 199, and i still error. i know they're in order. they're all png files. I cant understand what the issue is, and it dosnt explain what it is either. Help?!?! when i launch my client in test mode in the vb6 project, it dosnt error. and yet, when i compile it i still error. Link to comment Share on other sites More sharing options...
Joyce Posted February 8, 2014 Share Posted February 8, 2014 Why do you need so many in the first place? I doubt they're all in the same style. :S Link to comment Share on other sites More sharing options...
Sn0w Beast Posted February 8, 2014 Share Posted February 8, 2014 If you're using EO then under ModConstants in the server source you should see all the max values you can set. Link to comment Share on other sites More sharing options...
vulpixy Posted February 8, 2014 Share Posted February 8, 2014 why do you have so many tilesets? are you doing a seperate one for each tile or something? Link to comment Share on other sites More sharing options...
Richy420Rich Posted February 8, 2014 Share Posted February 8, 2014 Make sure that your tileset numbers are in order, Eclipse will not read greater tilesets if the numerical order is broken.Find the max that is loaded and check the numbered file after it and see if it's numbered right, or in the right format. Link to comment Share on other sites More sharing options...
Venorize Posted February 8, 2014 Share Posted February 8, 2014 I really am confused as to how you could possibly have so many tile sets.. If you went around and ripped every single possible tile from every game on eclipse currently out there and properly combined them, I still don't think you could reach even 200 tile sets… They allow for so many tiles in a set.. Link to comment Share on other sites More sharing options...
Sn0w Beast Posted February 8, 2014 Share Posted February 8, 2014 agreed @VenorizeYou really don't need more than 200 tilesets anyway Link to comment Share on other sites More sharing options...
GeminiXcasorm Posted February 8, 2014 Author Share Posted February 8, 2014 Deal is my game is kinda revolving around some time space continuum stuff. So i went out and grabbed as many tilesets and sprites i could get my hands on Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now