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vulpixy

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Everything posted by vulpixy

  1. > Just throwing this idea out there, I've had luck fixing this when I go into the client/data folder then switch click to walk to off. this worked for me and I hope it works for you… that's probably what I'll have to do then.
  2. …... I'm not asking for a change. I'm asking if it's possible with the current engine.
  3. > The whole mage class is dedicated to range attacks …..that didn't answer my question in the slightest. My question is how do you stop your character from wanting to walk up and smack something as soon as you target it?
  4. oops, sorry about that! Using the newest version of eclipse (so 4.2 I think?)
  5. Basically what the title says. I noticed when I was messing around with a ranged spell if I targeted a foe I would start walking into melee range even though I set the distance of the spell to be 10 spaces away.
  6. > Can't you create some original sprites? Those are from anime's , i'd like to see some original sprites of yours :D I think it's neat being able to make sprites that are easily identified as anime characters. Sometimes it's harder to do that then it is to make your own. but, I too would like to see what you can create on your own :3
  7. why do you have so many tilesets? are you doing a seperate one for each tile or something?
  8. I like the background of the 2nd one, but it was really difficult to read the name on that one. there needs to be more contrast in the colors and the name should be larger and more in front. kinda feels like it's hiding there instead of proudly showing itself like in the first one ya know?
  9. > where did the windows and doors go? haha….. one thing at a time. gotta get the roof right, then the walls, then I can make the doors and windows.
  10. okay, yet another update on the roof! I have it in different colors, and decided to show off the green this time. Looking for more opinions before I get to making my own dang walls lol.
  11. the avatar sprites in ur siggy are adorable
  12. Added a pic showing my progress on the roofing tiles. Feedback appreciated!
  13. vulpixy

    Steampunk MMO

    hopefully my links gave you some good ideas! Looking forward to your update
  14. yeah the perspective ended up getting changed because I couldn't get it to look as good when I redid it larger haha…
  15. the roof felt really messy to me and didn't work well with the simplistic house itself, so I redid the roof. I think the new one came out way better!
  16. vulpixy

    Steampunk MMO

    In my opinion, the colors are too similar/lacing in contrast, and the patterns are too busy. Steampunk has a wonderful pallete of coppers, reds, greens, teals, and other earth-tones. Also steampunk buildings are normally modeled after victorian-era homes. steampunk color scheme: [http://i284.photobucket.com/albums/ll3/x-Impala-x/steampunkcolourschemes_zps0219d63e.png](http://i284.photobucket.com/albums/ll3/x-Impala-x/steampunkcolourschemes_zps0219d63e.png) victorian-era color scheme: [http://i284.photobucket.com/albums/ll3/x-Impala-x/Victorianeracolourschemes_zps10bcc2ee.png](http://i284.photobucket.com/albums/ll3/x-Impala-x/Victorianeracolourschemes_zps10bcc2ee.png) steampunk pattern ideas: [http://thumbs.modthesims2.com/img/1/1/5/4/4/8/7/MTS_ApollyonDynamite-995688-vector_preview.jpg](http://thumbs.modthesims2.com/img/1/1/5/4/4/8/7/MTS_ApollyonDynamite-995688-vector_preview.jpg) vicotian building ideas: [http://www.nwkniterati.com/movabletype/archives/MossyCottage/victorian.jpg](http://www.nwkniterati.com/movabletype/archives/MossyCottage/victorian.jpg) [http://photos.wikimapia.org/p/00/03/17/88/45_full.jpg](http://photos.wikimapia.org/p/00/03/17/88/45_full.jpg) [http://1.bp.blogspot.com/-bAT0Q1zHzOE/TzcofRsRK9I/AAAAAAAAE3E/dHuTZ864NVc/s1600/resolver%2B%281%29.jpg](http://1.bp.blogspot.com/-bAT0Q1zHzOE/TzcofRsRK9I/AAAAAAAAE3E/dHuTZ864NVc/s1600/resolver%2B%281%29.jpg) hope these give you some ideas!
  17. added the larger house like I said.
  18. yeah haha even I thought it was too small. I'll make a new one that's larger and post it here, okay? :3
  19. What do you think (besides it being kinda small) (older images put in a spoiler to keep the thread from getting too cluttered) >! [attachment=1093:house.png] >! >! clicking it makes it a little larger,btw :3 >! >! >! EDIT: Larger house, not sure if I like how the roof came out, bot other than that what do you think? This one is 128x96, so useable haha. >! [attachment=1095:large house.png] >! >! >! >! EDIT (again): the roof really bugged me, so I redid it >! [attachment=1096:large house new roof.png] >! >! yay more edits!!!!: so I'm working with the roof of the last one and making it easier to sprite with. This is a WIP of the roof so far. I plan on changing the color of the top flat part to match the tiles (and making it more detailed), adding in variants to the roof, and make it so you can have more roof shapes! Btw the walls to those houses aren't mine, so ignore them haha. >! [attachment=1097:WIP roof.png] okay, so I'm working more with the roof, and here's an example of the current tiles. Again, the walls aren't mine, but hopefully I'll have my own walls here shortly :D [attachment=1113:roof update.png]
  20. you belong here: [http://wayofthepixel.net/](http://wayofthepixel.net/)
  21. I love your style! It's basically what I was looking for with the style of my own game, actually. Hopefully this can inspire me to actually put something good together haha.
  22. I'm sitting with the majority here. Go with the left one.
  23. the grass texture looks pretty good, but I feel that the color is too bright…. maybe drop the saturation down a little?
  24. bumping this up now that I've added some more content to the main post.
  25. Okay thanks. I'm starting to wonder if 4.1 is right for me now. (Though I have like no scripting knowledge so I would be bugging ppl to help me haha)
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