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Vb6 made racing game with source


DawnOfEarth
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Found this online might help make games in 3d. Its a race game made with vb6.

Screenshots:

[https://www.dropbox.com/s/04fgqgbegnyiu14/Screenshot%202014-02-10%2021.25.46.png](https://www.dropbox.com/s/04fgqgbegnyiu14/Screenshot%202014-02-10%2021.25.46.png)

[https://www.dropbox.com/s/cbwgho7q3hxxdcg/Screenshot%202014-02-10%2021.25.58.png](https://www.dropbox.com/s/cbwgho7q3hxxdcg/Screenshot%202014-02-10%2021.25.58.png)

[https://www.dropbox.com/s/kpfub8076cwht22/8_AoS2.zip](https://www.dropbox.com/s/kpfub8076cwht22/8_AoS2.zip)
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> Probably not a good idea to stick this here.
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> Actually, here, a quick adaptability test:
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> Can you define "**Anisotropic Filtering**"?
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> If **yes**; you can probably use this engine.
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> If **no**, don't bother, you'll faint trying.

Doesn't it improve the quality of textures that are transformed in order to give the appearance of them being at a distance?

To be honest, I don't really know a whole lot about this 3D jazz, especially when it comes to the algorithms / processes involved.

Time to header over to Youtube…
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