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Mapper looking for work.


Bradybunch
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Hey, My name is Ryan, or also known as bradybunch. My main skill is mapping, but I also can edit Items and spells. I love just creating games so getting me motivated doesn't take much. I have been using eclipse for over 2 years, so I know the mapping program very well. I have alot of free time since my game has been put on hold. And since im in college, I can alot done during the day in between classes. All that I ask is that your serious about your game and you have dedicated developers to help you. You can contact me on my email- [email protected]

These maps are not my best work. They are just my most recent.
![](http://i954.photobucket.com/albums/ae22/bradybunch/Screenshot_0.jpg)
![](http://i954.photobucket.com/albums/ae22/bradybunch/Screenshot_1.jpg)
![](http://i954.photobucket.com/albums/ae22/bradybunch/Screenshot_5.jpg)
![](http://i954.photobucket.com/albums/ae22/bradybunch/Screenshot_2.jpg)
![](http://i954.photobucket.com/albums/ae22/bradybunch/Screenshot_3.jpg)
![](http://i954.photobucket.com/albums/ae22/bradybunch/Screenshot_4.jpg)
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OMG, man I can't even map in vbgore and I've been at it going on three years. We're going to keep the layer/tile based mapping no matter what we decide. It's just easier that way. Vbgore was never meant for newbie developers it was meant for programmers, at least that's my opinion.
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Wow man, maps look good. I am actually looking for a mapper for a game I've been putting together for a while now. I got about 300 maps and i do need a mapper to finish and complete stuff. I am busy finishing my source coding to do it my self. Anyways if your interesting AIM me or MSN me or PM me on here it doesnt matter, I will check later today. A couple ingame modifications just so ya know.

-Quests
-8skills
-Buffs
-Mounts(Almost finished)
-Custom GUI
-Player Dungeons (Instances)
-300+ maps
-Bags
-Random dungeon creator(Almost done)

My contacts are on this site, get back to me, and def could use ya.
:P
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I'm not sure if I'm meant to post cnc here, but some of your things look like they're inside each other, buildings in cliffs as an example.
Also, your grass going up the edge of the cliffs looks kinda weird, and you have pillars going over the edge of the steps.

Luckily, your maps do look very good, you just need to look em over for flaws.
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  • 2 weeks later...
Yes devogen, i do see it, its because of the ground tile he used, its darker than most of the other tiles with sand on them.

I could use a mapper for a project of myn, hit me up on msn for more info, and no i will not post any more here.

[email protected]
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