MaicMan Posted March 30, 2010 Author Share Posted March 30, 2010 Is there any way to make the pixel sizes of the map blocks smaller? I want to pretty much miniaturize my game. Help??? Link to comment Share on other sites More sharing options...
Anna Comnena Posted March 30, 2010 Share Posted March 30, 2010 Not offhand unless you want to do an overhaul of the source. Link to comment Share on other sites More sharing options...
MaicMan Posted March 30, 2010 Author Share Posted March 30, 2010 Say I wanted to overhaul the source… how much would i have to change? Link to comment Share on other sites More sharing options...
Anna Comnena Posted March 31, 2010 Share Posted March 31, 2010 I'm not sure, that's a source question. I'd imagine almost everything though. Link to comment Share on other sites More sharing options...
IceCream Tuesday Posted March 31, 2010 Share Posted March 31, 2010 like 16x16 instead of 32x32?if so.. I don't believe that requires a lot of work.. just need to change the numbers in a few areas. Link to comment Share on other sites More sharing options...
Jaiden Posted March 31, 2010 Share Posted March 31, 2010 I've seen a lot on 16x16 tiles.You're much better optimizing the 16x16 tiles into 32x32 sets. Creating 16x16 tiles will involve completely changing a lot of things in the source, and brings fourth a lot of problems.Plus, 16x16 tiles are far more difficult to map with. Link to comment Share on other sites More sharing options...
MaicMan Posted March 31, 2010 Author Share Posted March 31, 2010 well…. then i guess that won't work. Is there a way to zoom the screen out then? Link to comment Share on other sites More sharing options...
japez Posted March 31, 2010 Share Posted March 31, 2010 Your best bet is to just zoom your 16x16 tiles to x2\.It's quite in at the moment, Games like Silverdale, Enlandor use it. It gives a Snes feel to it. Link to comment Share on other sites More sharing options...
MaicMan Posted March 31, 2010 Author Share Posted March 31, 2010 you have it wrong. I have a 32x32 tileset but they are so large it makes the game very low quality. I can make the tileset smaller but then it doesnt line up correctly. Thats why if I make the whole game run on 16x16 it works easier for me. I've learned that you cant do that in any easy way so now i want to know if I can zoom the screen out to give the illusion that they are in fact smaller. Link to comment Share on other sites More sharing options...
Robin Posted April 2, 2010 Share Posted April 2, 2010 In Origins try changing PIC_X and PIC_Y to 16. Link to comment Share on other sites More sharing options...
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