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[EO] Sprite Processing


TheRexion
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I've been looking for whatever controls the sprite for each direction and have had no luck.  So after 3 days of searching I'm asking for assistance.

Sprite Processing-

1\. I'm trying to change which sprite direction goes with each direction.  Since the one that comes with EO isn't suitable for the sprites I have.  Normally, I would've just edited all of the sprites to the correct direction, but seeing as there are over five-hundred of them I feel changing the source would be easier.

2\. Because the over five-hundred sprites were split using the Image Splitter, they are of course L-R-Attack.  Because of the 3-frame movement it makes them look… rather odd when they move.  Again, normally I would've just hand edited them to fit the 3-frame movement.. but there are just too many of them.

~TheRexion
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>! well,you want took off 1 movement?
>! on bltplayer
>! > .Left = (spriteleft * 3 + anim) * (DDSD_Character(Sprite).lWidth / 12)
>         .Right = .Left + (DDSD_Character(Sprite).lWidth / 12)
>! change to
>! > .Left = (spriteleft * 2 + anim) * (DDSD_Character(Sprite).lWidth / 8) '3 to 2(2 sprite state for each direction)
>         .Right = .Left + (DDSD_Character(Sprite).lWidth / 8)' 12 - 4(4 directions..)
>! now you will need change all 12 to 8
>! I sugest you look this(teaching how add a frame attack)
http://www.touchofdeathforums.com/smf/index.php/topic,66634.0.html
http://www.touchofdeathforums.com/smf/index.php/topic,65788.0.html
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That's just it, I wouldn't know exactly where to look or what I'm looking for.

@DshWinchester:

> >! well,you want took off 1 movement?
> >! on bltplayer
> >! > .Left = (spriteleft * 3 + anim) * (DDSD_Character(Sprite).lWidth / 12)
> >         .Right = .Left + (DDSD_Character(Sprite).lWidth / 12)
> >! change to
> >! > .Left = (spriteleft * 2 + anim) * (DDSD_Character(Sprite).lWidth / 8) '3 to 2(2 sprite state for each direction)
> >         .Right = .Left + (DDSD_Character(Sprite).lWidth / 8)' 12 - 4(4 directions..)
> >! now you will need change all 12 to 8
> >! I sugest you look this(teaching how add a frame attack)
> http://www.touchofdeathforums.com/smf/index.php/topic,66634.0.html
> http://www.touchofdeathforums.com/smf/index.php/topic,65788.0.html

Um.. I don't think so.  It still has 12 Frames I just want it to use 2 frames with moving.
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  • 1 month later...
  • 2 weeks later...
I've been messing with blt; however, I'm having some trouble modifying it to use the following type of sprite.

![](http://i747.photobucket.com/albums/xx117/richconner/tadpole.jpg)

The frame goes, up, down, left, right.  2 are walking and the final is attacking.

Do you have any advice or assistance.  I appreciate any help beforehand.
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