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ISO character walking problems?


Ikeyzo
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I'm currently working on an isometric game, and the characters don't look quite right when walking.
I am using isometric sprites, so their all diagonal.
This means that when I use them, they look kinda weird in game.
Try them yourselves, you'll see what I mean.
Has anyone got a pointer as to what I've done wrong?

Thanks in advance.

>! ![](http://img571.imageshack.us/img571/2581/spritesx.png)
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dude can't just have your engine convert to iso when you put in sprites and characters that are. You will actually have to go into the source and edit it so that the game is iso.
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By needing modifications for the sprites, I assume you mean so you ca walk diagonally. I have already got that. When you say I would need a mod for the tiles, I have absolutely no idea what you mean. You lie it out like any other tileset, and it just works that way… I've been doing that for Iso Tilesets for a whole now, and it works fine for me.
As for 'something along the lines of Reiners' that could work, but I'm really more focused on mainly just getting ISO properly working. While this thread has been open, I've figured out most of it myself anyway. Thanks for the help.
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