Wortel Angels Posted March 15, 2012 Share Posted March 15, 2012 YesServer sideModServerLoopSearch```' Anim every 1 sec```There :D Link to comment Share on other sites More sharing options...
karpaz Posted March 15, 2012 Share Posted March 15, 2012 thx iam idiot :D i not edit server only client :D Link to comment Share on other sites More sharing options...
GeminiXcasorm Posted April 2, 2012 Share Posted April 2, 2012 id totally do it… but its too lagy as is... i need a cpu just for servers... now i need money... i just wont use animations :D problem solved Link to comment Share on other sites More sharing options...
Mondo Posted April 25, 2012 Share Posted April 25, 2012 Guys,Did you ever found a way to get the animations working on the client side and completely remove the need for packets?It looks awesome but it would indeed be a concern on a high load game, with 10-15 animated tiles on a map, and 10 players in that map… it would just be 150+ packets every second... or over 300 if you make the refresh rate every half second.Is there a way to send the animation to the client only once and then storing the animation array on the client and loop it through it with an animation timer event? Link to comment Share on other sites More sharing options...
erkro1 Posted April 25, 2012 Share Posted April 25, 2012 @Mondo:> Guys,> > Did you ever found a way to get the animations working on the client side and completely remove the need for packets?> > It looks awesome but it would indeed be a concern on a high load game, with 10-15 animated tiles on a map, and 10 players in that map… it would just be 150+ packets every second... or over 300 if you make the refresh rate every half second.> > Is there a way to send the animation to the client only once and then storing the animation array on the client and loop it through it with an animation timer event?I think its done in WN (you can find it in the Bundle of Robin, there its named 'Robin's Amazing Package'), which uses the Animations system, take a look at that. Link to comment Share on other sites More sharing options...
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