Bloodmorphed Posted April 20, 2011 Author Share Posted April 20, 2011 Well let me know what you think, this is only the defualt tiles that comes with eclipse so don't hate too much.![](http://bpprojects-i.com/map1.png)I only 10 mins on it so… not too baD? for what I had anwaysEDIT: Forgot to mention this....... This is my first map on eclipse. Link to comment Share on other sites More sharing options...
sickporsche Posted April 20, 2011 Share Posted April 20, 2011 Not too bad.Too many logs, and the path way that meets the grass needs to be transitioned better. Aswell as the square box on the right. Too many grass pedals in the box on the right. The tree shadows are ugly.Add some more ground effects example: flowers, tree leafs, dirt spots, etc.. Link to comment Share on other sites More sharing options...
Bloodmorphed Posted April 20, 2011 Author Share Posted April 20, 2011 Alright I'll work on it some more :) thanks for the advice ill post another pic soon Link to comment Share on other sites More sharing options...
Bloodmorphed Posted April 20, 2011 Author Share Posted April 20, 2011 updated![](http://bpprojects-i.com/map1.png) Link to comment Share on other sites More sharing options...
sickporsche Posted April 20, 2011 Share Posted April 20, 2011 Starting to look better. Fix the pathway its too blocky and try to get some grass to pathway transitions, and the tree shadows are horrible.You are on the right track. Link to comment Share on other sites More sharing options...
Bloodmorphed Posted April 20, 2011 Author Share Posted April 20, 2011 nah, I took* out the patch those logs, and I'm not quite sure what you meant about the path??and put some more dirt anf flowers around everywhere and sruff. Link to comment Share on other sites More sharing options...
sickporsche Posted April 20, 2011 Share Posted April 20, 2011 Here is a random picture I found on google.Take a look at the pathway on how the end of the grass is rounded.![](http://www.freemmorpgmaker.com/ingame-2.png) Link to comment Share on other sites More sharing options...
Bloodmorphed Posted April 20, 2011 Author Share Posted April 20, 2011 @Shepard:> Starting to look better. Fix the pathway its too blocky and try to get some grass to pathway transitions, and the tree shadows are horrible.> > You are on the right track.1\. I know its blocky but in order for me to not make it so blocky I'd have to do my own tiles which I can't do, :(2\. Explain a little more about transactions, Like I mean I don't know Exactly what you mean by it.3\. Can I take out the shadows?? lol I mean the shadows make sense cuz trees do create them, also this is the Default tilesets, remember thatl olEDIT: Oh I see what you mean but i dunno if I can do that with the default tiles, but ill see if I can.EDIT 2: Yeah I cant do that with default tilesets…. I could get some more if I really wanted to but this is as best I can do with the default ones. Link to comment Share on other sites More sharing options...
sickporsche Posted April 20, 2011 Share Posted April 20, 2011 Yes indeed trees do cast shadows, but those shadows are just horrible. I remember the default tileset someone fixed the shadows, not exactly sure who did it, but try to search the resource forum.And example of transitions is in the picture above that I posted. Link to comment Share on other sites More sharing options...
Bloodmorphed Posted April 20, 2011 Author Share Posted April 20, 2011 @Takumi:> Yes indeed trees do cast shadows, but those shadows are just horrible. I remember the default tileset someone fixed the shadows, not exactly sure who did it, but try to search the resource forum.> > And example of transitions is in the picture above that I posted.Yup and I cant really do that with the default tilesets, I CAN get more tilesets if I wanted tho. Link to comment Share on other sites More sharing options...
Chief Posted April 20, 2011 Share Posted April 20, 2011 transitions are included in the default tileset. How about you actually try looking. Link to comment Share on other sites More sharing options...
Bloodmorphed Posted April 20, 2011 Author Share Posted April 20, 2011 I have, and tried using them I cant seem to GET them to work.Wait, no their not. Link to comment Share on other sites More sharing options...
Bloodmorphed Posted April 20, 2011 Author Share Posted April 20, 2011 anyways ir doesnt matter, i got new ones that I cant figure out how to use either lol its half tile transacrions are kinda weird. and i cant get it to turn right it leaves a haalf tiled space.Oh I figured it out, took a bit to figure out the angling of it though and the layering. Link to comment Share on other sites More sharing options...
Bloodmorphed Posted April 20, 2011 Author Share Posted April 20, 2011 UPDATED:![](http://bpprojects-i.com/map1.png) Link to comment Share on other sites More sharing options...
Drummerpete Posted April 20, 2011 Share Posted April 20, 2011 Spread out the trees more.The path is too straight and needs more transition.Apart from that, it seems like a pointless map. Link to comment Share on other sites More sharing options...
Bloodmorphed Posted April 20, 2011 Author Share Posted April 20, 2011 @Peteyyy:> Spread out the trees more.> The path is too straight and needs more transition.> Apart from that, it seems like a pointless map.it is pointless, I'm practicing it has no point lol Link to comment Share on other sites More sharing options...
Drummerpete Posted April 20, 2011 Share Posted April 20, 2011 @Bloodmorphed:> it is pointless, I'm practicing it has no point lolPractice maps you'll actually have to make. Link to comment Share on other sites More sharing options...
Bloodmorphed Posted April 20, 2011 Author Share Posted April 20, 2011 @Peteyyy:> Practice maps you'll actually have to make.I don't HAVE to make any maps yet, hence the practice part of it. This was made with nothing in mind, also… trees overlap in real life, so why not here? Link to comment Share on other sites More sharing options...
shwamshwam1 Posted April 20, 2011 Share Posted April 20, 2011 I think that the maps are too linear (shown in diagram below)![](http://i810.photobucket.com/albums/zz22/shwamshwam1/helpforpersononeclipse.png)Maps need to look naturalistic, because everything in nature isn't straight, make the maps seem a bit less ordered and a bit more random, if you know what I mean. Link to comment Share on other sites More sharing options...
Drummerpete Posted April 20, 2011 Share Posted April 20, 2011 @Bloodmorphed:> trees overlap in real life, so why not here?Because your map doesn't look natural or realistic. Link to comment Share on other sites More sharing options...
Bloodmorphed Posted April 21, 2011 Author Share Posted April 21, 2011 Thank you snowstorm. Link to comment Share on other sites More sharing options...
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