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quintensky
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@Ryoku:

> talk to justn, he has a pseudo chat bubble system made for EO, and it works quite nicely.
>
> but you might want to use a different to draw then he uses XD

Sssh, it's a secret! >:D

Anyway, there's a really bad tutorial called visual in game messages, written by kibbelz. Just do a search for it :)
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Simple. Make a word wrap function (GetWidth is a helpful function.), Render above the player, make a dynamic rect-based blting procedure, from a single graphic. Preferably small, but able to split, and piece together the graphic, add a GTC timer, call when needed.
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