iHero Posted January 22, 2012 Author Share Posted January 22, 2012 **Serve~Side**Search by:``` ' Slide If .Type = TILE_TYPE_SLIDE Then ForcePlayerMove index, MOVING_WALKING, GetPlayerDir(index) Moved = YES End If```Change to:``` ' Slide If .Type = TILE_TYPE_SLIDE Then ForcePlayerMove index, MOVING_WALKING, .Data1 Moved = YES End If```ExplainingWhen we use the option on the map slide, you slide your direction and not sent to this tutorial you incinerate the correctCredits:iHero Link to comment Share on other sites More sharing options...
azkanan Posted January 22, 2012 Share Posted January 22, 2012 I suggest an introduction to any fixes/mods, so that people know what it is it fixes or modifies.Also, you only really need to put a credits if there are other people, the non-plural is Credit, and it's self-explanatory if you made it because you posted it. Link to comment Share on other sites More sharing options...
erkro1 Posted January 22, 2012 Share Posted January 22, 2012 @Azkanan:> I suggest an introduction to any fixes/mods, so that people know what it is it fixes or modifies.True, like 9/10 tutorials you make I don't understand. Link to comment Share on other sites More sharing options...
iHero Posted January 22, 2012 Author Share Posted January 22, 2012 Sorry there, already put the description of the tutorial Link to comment Share on other sites More sharing options...
azkanan Posted January 22, 2012 Share Posted January 22, 2012 The description is terrible.1\. Define "Your slide". Do I slide my screen? My character?2\. I can't work out the rest of what you said. Is English even your first language? Link to comment Share on other sites More sharing options...
iHero Posted January 22, 2012 Author Share Posted January 22, 2012 English is not my first language, my first language is Portuguese, but i know other languages ​​also makes it harder to write. Link to comment Share on other sites More sharing options...
Robin Posted January 23, 2012 Share Posted January 23, 2012 @Azkanan:> The description is terrible.> > 1\. Define "Your slide". Do I slide my screen? My character?> 2\. I can't work out the rest of what you said. Is English even your first language?Stop being such a dick. The slide tile is a default Origins system which was never enabled. Link to comment Share on other sites More sharing options...
evilbunnie Posted January 23, 2012 Share Posted January 23, 2012 If you used the Engine properly you'd know what the fix op made is for. Props iHero for making this./thread Link to comment Share on other sites More sharing options...
azkanan Posted January 23, 2012 Share Posted January 23, 2012 **Fuck you and your warning**, I was giving constructive criticism to this fellow from the point of view of somebody who can't read the code he has placed, so that his future source edits would be clearer for the majority of Eclipse users. Link to comment Share on other sites More sharing options...
Robin Posted January 23, 2012 Share Posted January 23, 2012 @Azkanan:> **duck you and your warning**, I was giving constructive criticism to this fellow from the point of view of somebody who can't read the code he has placed, so that his future source edits would be clearer for the majority of Eclipse users.If you don't know what this is then you don't need to find out what it is. Simple. Link to comment Share on other sites More sharing options...
Whackeddie99 Posted January 23, 2012 Share Posted January 23, 2012 It changes the direction dependent on what you decide when you make your slide, instead of the direction your players is walking when coming in contact.EDIT:If you are using Project Vertigo Origins, change your code to this:``` ' Slide If .Type = TILE_TYPE_SLIDE Then ForcePlayerMove index, MOVING_WALKING, .Data1 Inerted = YES End If``` Link to comment Share on other sites More sharing options...
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