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Talent Tree System


Kaymak
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Hello Eclipse Community,

i want to show you guys my Talent System which i have done the last 2 days. Currently the GUI doesnt look that well but im working on.

The System currently works like this:
You get every 2 levels a Talent point which you can use for talents. You can setup the Talents differently for example.

Talent 1 on the bottom you can level till level 3 you get +5 STR when you are a warrior each talent level and +5 INT when a mage
Talent 2 on the left side you only can level when got 3 points into Talent 1 and there you get for example a Skill
and so on.

You can choose between 2 different Talent-Tree's each class for the moment, to optimize your character better and make it more special.

![](http://i.gyazo.com/eb8e26f1ce0d5c84ed7e7d7647885a47.png)
#UPDATE!
![](http://i.gyazo.com/c97dffca753e99a4a29bb943ddbf9eeb.png)
![](http://i.gyazo.com/93a779e09a09fa1b40a215a7506a9a64.png)
Working on the Talent Editor, the data gets correclty saved and loaded by the server
![](http://i.gyazo.com/726f796062cba1685a931553224474f7.png)
#UPDATE 2
Adding stats to the Talent, also you can give the Talent a Max Level. The Skills you create will get automaticly into the skill tree.
![](http://i.gyazo.com/5cff09433d1f5a52eadbd207261d5cce.png)
#UPDATE 3
Talent Requirement is added so your talent requires another talent to skill that. Also you can give a talent now a spell which you can learn and level up.
![](http://i.gyazo.com/5a143bbc3c294947e125dce7ab1ed815.png)
If you guys got more ideas to improve the Talent Tree i will be up for some :)

Greeting's
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@'Abyss':

> Looks amazing! Very cool feature!
>
> If you get a skill, does the next talent point make the skill stronger?

Yes if you want to, the base DMG of the Skill will increase, because the INT from your character will also make the skill more powerfull
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I guess it would be nice to have some easy way to customize it. But you know, I don't know what the code looks like, so maybe its easy enough in the code.
Also, you put enough points in the bottom Tier to unlock the next one right? Otherwise I'd like that.
And if it gives a skill, it would be nice to have the upgrade to be a stronger version of the skill or something like that. Like a stun spell that stuns for longer when you put points in it (I guess you can just make it so that the skill gets replaced with another one, once you upgrade.

So yeah, basically, it would be great if you could just set:

First - x points in first Tier, then it unlocks next Tier
And for skills you can just set which one they get and for which one it gets replaced if they add another talent point.

Jesus, I hope this makes sense, for some reason I forgot most English words today!
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#UPDATE!
![](http://i.gyazo.com/c97dffca753e99a4a29bb943ddbf9eeb.png)
![](http://i.gyazo.com/93a779e09a09fa1b40a215a7506a9a64.png)
Working on the Talent Editor, the data gets correclty saved and loaded by the server
![](http://i.gyazo.com/726f796062cba1685a931553224474f7.png)

–> Going to add more option to optimize the talent you create.
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#UPDATE 2
Adding stats to the Talent, also you can give the Talent a Max Level. The Skills you create will get automaticly into the skill tree.
![](http://i.gyazo.com/5cff09433d1f5a52eadbd207261d5cce.png)
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@'Abyss':

> Looks very cool. But what will happen when you put more points in a talent? And will there be an option to put spells in the talent tree?

You can setup a level barrier that means you can setup that talent 1 can only get skilled till lvl 3\. and everytime you skill that talent one more level the dmg or what ever you did setup will increase. Also yes, you can setup spells as talents aswell ( didnt add it yet, since im super tired at the moment :P )
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#UPDATE 3
Talent Requirement is added so your talent requires another talent to skill that. Also you can give a talent now a spell which you can learn and level up.
![](http://i.gyazo.com/5a143bbc3c294947e125dce7ab1ed815.png)
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Very cool! For spell level ups it would be cool if you could increase the duration, range, stun duration and power!

Maybe even better to just be able to choose which spell it is per level.

Because MP cost lower per level would be nice too. But if you just switch out the spell you dont have to fiddle with all the sliders
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