leebunee Posted October 1, 2015 Author Share Posted October 1, 2015 Hello, I'm hoping someone can answer a few questions I have about EO in general.When I try to make larger maps (lets say x:50 y:50) there seems to be significantly more lag than when I have the default map size. Is this effected by the amount of resources the server has available or is it the engine not being optimized for these larger maps? I also noticed this happening when I have many resources on a single map. I am just running a server on my main PC where I also run the client so this could just be the reason why the lag is present however if I am able to reduce lag in many areas then it would be most optimal!I was also wondering if restricting a map to a single tile sheet would make it load faster. There was a capability in MS4 where a map could load only a single tile sheet for the map instead of being able to pull tiles from all sheets that are in the data files.Hoping for good responses! ! Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted October 1, 2015 Share Posted October 1, 2015 EO isn't very optimized, but having a lot of data being sent by the server (large maps or a lot of resources) will create a lot more lag Link to comment Share on other sites More sharing options...
leebunee Posted October 1, 2015 Author Share Posted October 1, 2015 @'Mohenjo:> EO isn't very optimized, but having a lot of data being sent by the server (large maps or a lot of resources) will create a lot more lagSo is it most optimal to not create any large maps and just use the default size? Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted October 1, 2015 Share Posted October 1, 2015 It's best, yes, but if you make a larger client, you'll want maps to fit the screen. If you're a programmer, then you could make it so that maps don't load, they preload the maps around you and you see them so it looks like you just walk from one to another, I can't remember the term for that though, it's too early for me lol Link to comment Share on other sites More sharing options...
BeNjO Posted October 2, 2015 Share Posted October 2, 2015 seamless maps xD Link to comment Share on other sites More sharing options...
Agoraphobic Posted October 2, 2015 Share Posted October 2, 2015 Labyrinth Hearts' map size is 30x30, and I found that is a good size to use. Anything bigger has lag issues. Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted October 2, 2015 Share Posted October 2, 2015 Yeah, you can do 30x30 maps and use seemless mapping if you find a programmer to do it for you :) Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now