Jumpahead Posted August 18, 2012 Share Posted August 18, 2012 Have you managed to get a fix of walking through events in safe zones?. Link to comment Share on other sites More sharing options...
Draco.exe Posted August 19, 2012 Author Share Posted August 19, 2012 not yet :/ tried lots of thing but nothing worked Link to comment Share on other sites More sharing options...
sunasa1232 Posted August 22, 2012 Share Posted August 22, 2012 It seems that mediafire has changed it's policies and I can't seem to download the files anymore. nor rapidshare. The file can't be found. Could you possibly host it on another website? thank you ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Link to comment Share on other sites More sharing options...
Draco.exe Posted August 22, 2012 Author Share Posted August 22, 2012 hmmm any1 can't download the engine? Link to comment Share on other sites More sharing options...
Zopto Posted August 22, 2012 Share Posted August 22, 2012 > Have you managed to get a fix of walking through events in safe zones?.> not yet :/ tried lots of thing but nothing workedher eis a fix it works for me!try my bug-fixClient sidefind in modGameLogic:``` ' Check to see if a npc is already on that tile For i = 1 To Npc_HighIndex If MapNpc(i).num > 0 Then If MapNpc(i).x = x Then If MapNpc(i).Y = Y Then CheckDirection = True Exit Function End If End If End If NextIf Map.Moral = MAP_MORAL_SAFE Then Exit Function```and replec all that whit this``` ' Check to see if a npc is already on that tile For i = 1 To Npc_HighIndex If MapNpc(i).num > 0 Then If MapNpc(i).x = x Then If MapNpc(i).Y = Y Then CheckDirection = True Exit Function End If End If End If Next``` Link to comment Share on other sites More sharing options...
ayevdayev Posted August 22, 2012 Share Posted August 22, 2012 I'm getting "Run-time error '429':ActiveX component can't create object Link to comment Share on other sites More sharing options...
Draco.exe Posted August 22, 2012 Author Share Posted August 22, 2012 you installed the libraries (runtimes) for nightly eclipse?check this thread for the RTE bugs/fixes: http://www.touchofdeathforums.com/community/index.php?/topic/60119-rte-bugs-errors-guide/ Link to comment Share on other sites More sharing options...
sunasa1232 Posted August 23, 2012 Share Posted August 23, 2012 > hmmm any1 can't download the engine?I got to download it. Seems mediafire was just being weird. Link to comment Share on other sites More sharing options...
ayevdayev Posted August 23, 2012 Share Posted August 23, 2012 > you installed the libraries (runtimes) for nightly eclipse?> > check this thread for the RTE bugs/fixes: [http://www.touchofde…s-errors-guide/](http://www.touchofdeathforums.com/community/index.php?/topic/60119-rte-bugs-errors-guide/)Thank you, it worked. Link to comment Share on other sites More sharing options...
Ganjika Posted August 24, 2012 Share Posted August 24, 2012 I had a pet spawned before i knew how to work them and i must have gotten rid of the ring, as a result the pet is stuck spawned in one of my cities. Is there any way to fix this? Also - how do i make new pet spawn items and change what the pets statistic(s)/sprite(s) looks like (if i can.). Is there a way to keep that from ever happening again?note: restarting server didnt work. ![:(](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/sad.png) Link to comment Share on other sites More sharing options...
Draco.exe Posted August 24, 2012 Author Share Posted August 24, 2012 hmmm, i think the pet system should warp the pet to the map you're each time you warp with a warp tile or an event, but if you warp with the admin panel the pet will stay in the other map and you need to delete the pet from the Map properties.i think you can make the pet spawn items when it's killed (just configure the drops). About the other things, you can't do that with the code of the pet system, you need to modify to make that things you want Link to comment Share on other sites More sharing options...
TheLordOfTheManor Posted August 24, 2012 Share Posted August 24, 2012 > her eis a fix it works for me!> > try my bug-fix> > Client side> > find in modGameLogic:> > ```> ' Check to see if a npc is already on that tile> > For i = 1 To Npc_HighIndex> > If MapNpc(i).num > 0 Then> > If MapNpc(i).x = x Then> > If MapNpc(i).Y = Y Then> > CheckDirection = True> > Exit Function> > End If> > End If> > End If> > Next> > If Map.Moral = MAP_MORAL_SAFE Then Exit Function> ```> > and replec all that whit this> > ```> ' Check to see if a npc is already on that tile> > For i = 1 To Npc_HighIndex> > If MapNpc(i).num > 0 Then> > If MapNpc(i).x = x Then> > If MapNpc(i).Y = Y Then> > CheckDirection = True> > Exit Function> > End If> > End If> > End If> > Next> ```Thank you for the fix! Link to comment Share on other sites More sharing options...
aksakan Posted August 25, 2012 Share Posted August 25, 2012 Good Custom Version Link to comment Share on other sites More sharing options...
TheLordOfTheManor Posted August 25, 2012 Share Posted August 25, 2012 I don't know if this problem is my fault (though I didn't make any source edits except GUI) but I think I found glitch. I have a pet out and whenever I attack anything (or just press CTRL) even though I'm not facing the pet I get the message, " You cannot attack your own pet."Also for some of my characters (animals, big monsters, ect.) the shadows just ruin them. How would I go about removing the shadows under them? Link to comment Share on other sites More sharing options...
Ganjika Posted August 26, 2012 Share Posted August 26, 2012 > hmmm, i think the pet system should warp the pet to the map you're each time you warp with a warp tile or an event, but if you warp with the admin panel the pet will stay in the other map and you need to delete the pet from the Map properties.> > i think you can make the pet spawn items when it's killed (just configure the drops). About the other things, you can't do that with the code of the pet system, you need to modify to make that things you wantHow do i get to the map properties and is it server or client side? =POn another note - I was talking to some folks about being able to allow folks to build under verycontrolled circumstances and it came to my attention one could make certain maps have the map editorunlocked (though im still trying to figure out how) … my other question is, is it possible to do this but onlyhave certain tilesets unlocked for these maps? (so for non admin i can have only certain tilesets availableon the map predetermined to have the map editor open to the limited degree?> or you can unlock the map editor only for the map you want them to be able to change Link to comment Share on other sites More sharing options...
TheLordOfTheManor Posted August 26, 2012 Share Posted August 26, 2012 > How do i get to the map properties and is it server or client side? =P> > On another note - I was talking to some folks about being able to allow folks to build under very> > controlled circumstances and it came to my attention one could make certain maps have the map editor> > unlocked (though im still trying to figure out how) … my other question is, is it possible to do this but only> > have certain tilesets unlocked for these maps? (so for non admin i can have only certain tilesets available> > on the map predetermined to have the map editor open to the limited degree?I think you're looking for this: http://www.touchofdeathforums.com/community/index.php?/topic/128540-project-sandbox/ Link to comment Share on other sites More sharing options...
Ganjika Posted August 26, 2012 Share Posted August 26, 2012 was getting an error when trying to compile with dragon eclipse : thread is here:[http://www.touchofde…ntified-server/](http://www.touchofdeathforums.com/community/index.php?/topic/129041-vb6-compile-error-user-defined-type-not-identified-server/)would love some input - i havent changed the server at all and it was this way out of the download.thanks for reading.note: my issue was resolved with a reinstall [of the 4th release of dragon eclipse] and moving over of the files from the old install to the new one , thanks guys. =] Link to comment Share on other sites More sharing options...
farrel24 Posted August 30, 2012 Share Posted August 30, 2012 Add This Please to ED 2.0![http://www.touchofdeathforums.com/community/index.php?/topic/127517-eo-30-updated-11-shop-improvements-multiple-item-cost-value/](http://www.touchofdeathforums.com/community/index.php?/topic/127517-eo-30-updated-11-shop-improvements-multiple-item-cost-value/) Link to comment Share on other sites More sharing options...
TheLordOfTheManor Posted August 31, 2012 Share Posted August 31, 2012 > Add This Please to ED 2.0!> > [http://www.touchofde…tem-cost-value/](http://www.touchofdeathforums.com/community/index.php?/topic/127517-eo-30-updated-11-shop-improvements-multiple-item-cost-value/)Why don't you add it yourself maybe? Don't have VB? Link to comment Share on other sites More sharing options...
farrel24 Posted August 31, 2012 Share Posted August 31, 2012 I cant Added That> Why don't you add it yourself maybe? Don't have VB?I cant Added that, I have VB6,Because I cant Do That ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png) Link to comment Share on other sites More sharing options...
TheLordOfTheManor Posted August 31, 2012 Share Posted August 31, 2012 > I cant Added That> > I cant Added that, I have VB6,> > Because I cant Do That ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)Just follow the tutorial it's really easy to just copy and paste. Link to comment Share on other sites More sharing options...
farrel24 Posted September 1, 2012 Share Posted September 1, 2012 where can i got Minimap System? Link to comment Share on other sites More sharing options...
Draco.exe Posted September 1, 2012 Author Share Posted September 1, 2012 here you can find all the source tutorials: [http://www.touchofde…orum/76-source/](http://www.touchofdeathforums.com/community/index.php?/forum/76-source/)anyways, please see the first message ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)> **PLEASE don't ask me (or send MPs) if i can add more things like pets, quests, guilds, two handed weapons, etc…i'm doing this because i want to help new guys for free, and i want to finish my own game too. So if you want to add new stuff, install VB and follow the tutorials, i'ts just practice ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png)** Link to comment Share on other sites More sharing options...
farrel24 Posted September 2, 2012 Share Posted September 2, 2012 for Dragon Eclipse? Link to comment Share on other sites More sharing options...
Murdoc Posted September 3, 2012 Share Posted September 3, 2012 Dunno if this is a problem with the original quest system but If you have a collection quest it counts up to 3, then goes back to zero when you get more than 3 of the item.. for me this happens twice before actually counting properly.. anyway if you know what could cause it please let me know Link to comment Share on other sites More sharing options...
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