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SawQuart

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Everything posted by SawQuart

  1. The combination of gameplay, setting, and mood.
  2. > Go and ask xD I can give you my phone number Syn and we can talk all night ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png) > > Okay, well just ask ^^ …what?
  3. Yes. Eclipse itself was founded off of another engine called Mirage.
  4. It's only offensive if you take offense.
  5. > I wonder why stupid, retarded things goes so popular and everybody, well almost, likes them. Because the internet.
  6. SawQuart

    Some tile grounds

    > well thank you for the feedbacks i will work on it. and jungle what do you mean by white snow is white? I can't see any pattern on my monitor. All I see is a square of white.
  7. That was possibly _the_ most misused meme I've ever seen…
  8. > Wonder why they call it Harlem Shake, there was a Harlem Shake that existed as a dance a decade or so ago. It's a song…
  9. Oh my god, you totally forgot the highest viewed one… http://www.youtube.com/watch?v=QkNrSpqUr-E My friend is in this one, 3 from the left after the drop. He's in the scream mask.
  10. youvegottobefuckingkidding.me
  11. SawQuart

    Some tile grounds

    -Terrible pallet -White snow is white -Can see an obvious pattern
  12. ![](http://static4.fjcdn.com/comments/3649534+_1ce82fb084ec7a95111339c356fc1bbb.jpg)
  13. > I like it, I'm really interested in the way you are to go about "politics". Politics are handled by the players, but have in-game mechanisms to help out. One of my inspirations for this game was Civilization IV, so I wanted to include some sort of political aspect within war and communications. Within your village, you can have villagers, a warlord, and a chief. The chief is set up so he can easily handle all political options like village meetings, village memberships, and village teleportation (allows for inter-village trading). The warlord has similar permissions, but is encouraged to handle all diplomacy. Villagers are only allowed to use the village perks, like teleportation and combat defense bonuses. My goal is for players to develop different governing styles and systems. Some may choose tribal communism, while others may desire a capitalistic dictatorship. Everything is down to the players.
  14. Did I suggest something? I don't remember saying anything about a plugin system.
  15. > Let me do your GUI lol Get on Skype ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png)
  16. > I'm assuming it never will. Well duh ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png) I was just wondering if they were going to put any ideas forth about how they were actually going to do that with HTML5\. I guess they'd theoretically have to rewrite the whole thing…
  17. > "The game is being written in HTML5… The first version of the game will be soley in 2D..." Not to mention all they did was mod Warcraft 3 and Diablo 2 in their demo, the last demo of which was only still shots and not an actual video. This guy is full of it. Wait a second… how is it supposed to run on a console then?
  18. Please don't delete the OP. I now have no idea what this topic was about and nobody else will be able to get help about the same problem. It's really annoying.
  19. I know you're probably not looking for this, but Minecraft Hunger Games matches are really fun with friends.
  20. > Do you have actual lighting as of yet, and if so, is it pixel or tile based? Shaders don't work properly with Intel chipsets and SFML, so it's just a primitive alpha filter at the moment. I may try to work on a fix, but I put that on my "do if you're really effing bored" list.
  21. > I like the name, and the new graphics are looking good. Upload some screenshots of daytime ![](http://25.media.tumblr.com/e070a4e532be4cb321f6ef416e8214ea/tumblr_mhmvhugNuM1qmy0coo1_1280.png) > I've been following this since you first mentioned it over at the Jungle Report. As soon as a playable version is released, I'll grab it. Thanks! ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
  22. > A NSFW warning would've been nice >,> OH NO MAN TITS!!! SOMEBODY CALL THE MORALITY POLICE!!!
  23. > Looks real nice this, would sure like to try it once its released. > > One question, are new players assigned a map to build on or do they find a map and edit it at will, with the restrictions you have set of course? New players are currently spawned randomly around the map and are allowed to use resources anywhere. You can build wherever you want, but it's to your advantage to build inside a village due to combat defense advantages. In the future, you'll be able to spawn as a child of another player. This will allow other players to meet up with others.
  24. > So looking forward to this. Keep up the good work! Thanks man. I'm really excited about it. I've been planning it forever, and seeing it come to life is pretty awesome. > Look really neat. I would love to play this if it is release Thanks ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
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