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Wing

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Everything posted by Wing

  1. I spent forever on this today so I must share it with everyone! ![](http://fc05.deviantart.net/fs70/i/2013/216/7/d/peter_parker_by_ohmynameislee-d6gp9pn.png)
  2. Stop adding Online under everything it doesn't make it better. You should think of something more interesting to say under it. Other than that, the only issue I have is the choppy outlining, but without them the logo would look very neat!
  3. I remember when this was first released and it wouldn't even fit my screen :')
  4. > i fixed a bit so the head looks normal > ![](http://www.ghngames.com/images/hfuref.png) This is better, but it's still far from normal
  5. Wing

    Origin Spark

    Still looking for a pixel artist!
  6. While it looks nothing like the frog posted above, it still looks very abnormal. Almost alien like even with hair and clothes. This seems to be because of the size of the eyes, and the shape of the head which is as far as I can tell while I'm on my phone. The eyes also look soulless, which may be what you were going for given the name of the game.
  7. > true 2.7 maybe outdated but when ever i log into vb it says thats outdated and i have to go to the sleepystudios website. > is there a link to a more updated version anywhere? > how can i transfer tiles from 2.7 to vb as well. You have to re-download it because there were some bug fixes.
  8. > ![](http://i.imgur.com/cgFTT7A.png) :D Shadow still seems a bit strange. Try moving it one pixel up :)
  9. > Thanks for replys guys, > > This is the tile set to accompany the sprite: > > the mountains are far from done obviously along along with the water/waterfall, all tiled and works correctly in eclipse engine (autoiles etc) > ![](http://i1363.photobucket.com/albums/r713/fab19901/showoff2_zps5f35639e.png) You got lazy and used the same outline for the sand as the grass. You also didn't recolor the outline for the sand. The sand has a green outline which is a bit odd.
  10. Not sure if you're looking for graphical advice, but the trees look like they are floating. Try moving the shadow or make the stump look more connected to the ground(perhaps a transition).
  11. > Pokemon! I want to see the open-house style with the new tiles! :) Small trees != pokemon :D
  12. > This forum is full of "ugh" people, nice job Thomas, I like the light system. Please refrain from being biased. You may provoke a negative response. Thomas, the colors for the status bars seem a bit bright for the theme. The hotbar also feels like it pops out too much.
  13. Why are people focusing on the background? It is because it is the most prominent part of your interface. Currently it is what brings your interface to life. Without the background your interface would be very bland. I know you know this as well since you have the opacity low so you are able to see the background through the interface. Also, you cannot change others as the world does not revolve around you, you have to change yourself if you want then to stop (add those credits man).
  14. > Please refrain from insulting people when you have no idea what you're talking about. If you took the time to actually look and compare, they aren't anything like the RPGM tiles on a pixel base. In fact he may have used a similar palette but if he didn't these wouldn't look anything like RPGM. > > Once again, another stupid insult on Eclipse. I'm noticing a pattern with you. Nook came up with some valid points. The tile set Sherwin has created would not get past copyright infringements and as for the palette, creating the palette is half of the design when it comes to making graphics in my opinion. Also, I'm pretty sure Nook knows what he's talking about when it comes to art. He has shown some quite respectable art on this community while he has been here.
  15. Why are you using meeeee :'(
  16. > lol That's what it says man. Your girl friend is hot by the way. Don't think I can say the same about you though. >! jk
  17. Your graphics look really nice! However, the trunks on the tree seem as though they have legs, and end abruptly into the ground rather than having a transition. Also, your larger tree is just a scaled version of the smaller one, but I'll assume it's a place holder. Good luck with your project!
  18. > Thank you Stein :) more eye candies coming soon. Looking forward to it, I'm very impressed by what you've made so far!
  19. Wing

    Origin Spark

    > New screenshot looks good :) > > Amazing work, Wing. > > Keep it up, I'd like to play Origin Spark. Thanks! Hopefully it won't be too long until you will be able to :)
  20. Wing

    Origin Spark

    A picture with some updated tiles here! ![](http://iamwinglee.com/mmorpg/wp-content/uploads/2013/06/yaypicture.png)
  21. It's not really free, you need twenty referrals. You should have told us that you were looking for referrals.
  22. > fresh copy? what do u mean? You need to re-download Eclipse again, and open it in with VB now that you have the library files installed.
  23. Wing

    Tile problems.

    In your tile set, where the very first tile is, you want that area to be the exact same colour as the background of the rest of your tileset.
  24. Wing

    Youtube ?

    Add me on Skype, I'll give you some advice. Check your PM.
  25. > That's like saying why not develop everyone's game our selfs and we get little credit. With the store idea you can learn while working with it, Plus combining all of them to Eclipse could go against copyright if they use one when the person that developed it said no. Making a game that last a week is a waste of time and maybe money sometimes the unoriginal games can be original. Also, not every game needs every custom feature out there.
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