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Akselj

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Everything posted by Akselj

  1. Hah, rofl. I was so sure I did!
  2. Haha :P I thought I sent you a PM with this topic though?
  3. Akselj

    GUI HUD

    Put hair on that guy, and make the hammer and screwdriver more realistic and it's great.
  4. I told Perry to do everything in your tut up to the outlining (so I could do that, I didn't want him to work way to much). Then I outlined it, and Perry fixed the colors and added texture.
  5. Akselj

    Skills

    You'd also have to code in the actual usage of the skills aswell.
  6. Probably they will have.
  7. You'd have to source code it. Though the best thing would be to just make it two maps.
  8. [UPDATE] Perry has now fixed the colors and added texture. Note: The colors are the same (except for the forest), just fixed where there were wrong colors. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/eff045cf5d6d42309ef293355d17a51c.jpg)
  9. @SillyFace: > @Sir: > > > @[Cake: > > > > > Guacamole link=topic=61721.msg653918#msg653918 date=1277512952] > > > @Xelander: > > > > > > > Don't say that, anyone ever played those zelda games by sony? > > > > NEVER BRING UP ANYONE ELSE THEN NINTENDO TO DO THIS. > > > > > > I meant like a fan game dude, or a game made by indie developers like Eclipse. Calm down. Any commercial game would certainly need to be made by Nintendo. > > > > You haven't heard what happened to World of Hyrule have you. > > Nintendo E-mailed Beau and demanded him to shut it down, they apparently don't allow fan games. > > The Legend of Sarah! > Sarah must be saved by the hero named Sink! > the world of spyrule is under attack by the evil villain, banondorf who's after the criforce to rule the world of spyrule! > blah blah blah you get it. I doubt Nintendo likes rip-offs either. They'd discover it eventually. D=
  10. No-ip doesn't portforward, but you can use it if your IP isn't static.
  11. @Marsh: > Also he could just increase the max npcs per map. That wouldn't really help. You would still reach the limit after a while.
  12. @[Cake: > Guacamole link=topic=61721.msg653918#msg653918 date=1277512952] > @Xelander: > > > Don't say that, anyone ever played those zelda games by sony? > > NEVER BRING UP ANYONE ELSE THEN NINTENDO TO DO THIS. > > I meant like a fan game dude, or a game made by indie developers like Eclipse. Calm down. Any commercial game would certainly need to be made by Nintendo. You haven't heard what happened to World of Hyrule have you. Nintendo E-mailed Beau and demanded him to shut it down, they apparently don't allow fan games.
  13. @Robin: > Stop being lazy and make a real map instead of just using layer filters. No! Besides, the only thing in game development I'm good at is design and programming, so you can't expect me to make graphics properly. Besides, I think it turned out nice. Some didn't like it, but I think I might use it.
  14. I love the graphics, looks great. And motion plus should improve it. Though I hope they have more swinging with the sword instead of just swinging and pressing buttons. Much more realistic if you had to actually move the sword in a stabbing movement to stab. Also, the nunchuk should be moved to move the shield, imo. Do want.
  15. @נυиgℓєтσє: > I also like that little skull island you've got going on in the bottom right of the map! Haha, yeah. :P @DDunit: > Fix the colors. > > It looks like someone barfed on a aqua sheet of paper. I like the colours! @Anna: > I wouldn't bother outlining the forests unless you plan to add texture to those spaces. Also the map in general makes no geographic sense. I'll use the one without forests outlined then. And it's for a game, does it have to make geographic sense? :P @Jeff: > Is it like, an archipelago or something? It has lots of islands, and no continents. Interesting, could be really cool for a game if your game has sailing or some other feature with water. Yeah, I guess. And hey, if I didn't have sailing could I really use this map? Of course I'll have sailing!
  16. That's a lot better, already. Now as Chak said, make proper eyes and don't dither them.
  17. It doesn't look like spikes.. Just bad quality.
  18. Well, it's 1024x1024, and each map is 15x12\. I'll have to do some maths on it.
  19. Well, here's the world map for Exiled. Its base is made by Perry and outlined (which takes a shitload of time xD) by me. Original: >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/a1eae072a52b548025487c1274ce11db.jpg) Outlined: >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/1be33ff1c34c1e9fd550a8a78606c884.jpg) Outlined (with forests also outlined) >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/2389d3d669d43bd4a5912026d8f1c9c7.jpg) I know my outlining isn't perfect but still… Comment and criticize. [UPDATE] Perry has now fixed the colors and added texture. Note: The colors are the same (except for the forest), just fixed where there were wrong colors. >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/eff045cf5d6d42309ef293355d17a51c.jpg)
  20. Remove all your changes and see if it works. If it doesn't, you've screwed up.
  21. Younger brother? Okay. That was my first assumption. I guess I forgot your name is Anthony.
  22. Akselj

    [EO] experience?

    Oh, seriously. I already said, it is in server!
  23. This is soo epic. I'll send you something ASAP!
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