damian666
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Everything posted by damian666
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Fixing the Custom Menu TxtBox Bug (Always saying '0')
damian666 replied to the_best_flash's topic in Source
hahaha, flash strikes again ^^ good one man, i needed this for my remote news editor ^^ thanks a lot Damian666 -
what? there is a scrpited bubble call…? O.o damn, i didnt know that.. *goes searching...* XD Damian666
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you will see when ya resize them… Damian666
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umm, no and no XD resizing fucks them up, and 16Xtiles? seriously man… damian666
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the real catch with this is like always, those tiles are 16X16 based. look small on 32x32 grid :/ nice find though, wish they would be bigger ^^ Damian666
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well, to be honest, i dont care how i would do it, as long as it works ^^ i am actually more competent with scripting anyway XD i found this cm in the script commands godlord posted. Sub TextBubble(player_index, bubble_index, F_text, F_map, F_X, F_Y, F_colour) so, atleast teh textbubble would work… oh, and this one Sub NPCMoving(ByVal MapNum As Long, ByVal MapNpcNum As Long, ByVal Direction As Long, ByVal Speed As Long) Damian666
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* Can i get a emoticon above a NPC? * Can i let NPC's walk a certain path? * Can a NPC be forced to look a certain direction? lol, that's it XD i would like some ideas ^^, thanks in advance. Damian666
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cool try anyway ^^ lets hope somebody has a MAC here XD Damian666
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MAC? whats that XD Can ya eat that? but seriously, this is for a mac? :O Damian666
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XD … I so lolled at this :P Damian666
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hmm, yes, tahst true, but, if i ever decide to put a map in for every game map, i could use that to switch it on mapchange ^^ thanx again, ill play with this XD damian666
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Skill/Item Creation System Returns! (For Eclipse 2.7)
damian666 replied to the_best_flash's topic in Source
sheesh… i thought you amazed me to the limit, and then i see yet other stuff :D you are so good at this... *jealous* XD Damian666 -
ok, i get it, so, on player join, i set it with call setTravelMap(index, Getplayermap(index)) and on mapchange i set it to next one hee. cool ^^ thanx mate :) Damian666
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this is great, but i have a question. all code insertion worked, and it compiles great, but what after that? i added a worldmap, and have set a place to find, and travel too, but whenever i push F6, it says travelmap doesnt work there. maybe a little guidance on the usage too? but man, your a freaking coding god :) Damian666
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well, as far as i know the variables are read from the servers data.ini there ya can switch between 32x32 and 32x64, maybe its in there, i am not sure, i don't use that big sprites :) Damian666
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test scripts should always be the last script, else it wont test your added scripts Damian666
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i am wondering how ya scripted the HP bar. i have a scripted battle system too, just for fun, but i never figured out the HP bar XD Care to share that bit with me? Damian666
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yeah, sorry about that man, your right XD no need for a warning imho, a normal PM would work too… :/ Damian666
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i have added fmod support, because the default soundsystem is f-ed on vista :p it plays great, but… here it comes ^^ it wont stop map music on mapswitch, so, i have all kinds of sounds playing tru eachother. i need to call stopbgm function on mapswitch, but i cant find the switch... does anybody know where i can find the bit that determines when a map is switched? Damian666 Edit: i multi posted... :embarrassed: well, fixed it , and it works great ^^
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just make sure the dx7vb.dll is registered in your datafolder, thats all. if on vista, register on a admin cmd prompt Damian666
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agreed, this is a nice addition, i also get sick of it closing all the way down ^^ great piece :D Damian666
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totally agreed, that's a noob solution, no harm intended ^^ this is the only and cleanest solution you can get, and with the issue fixed, its perfect ^^ Damian666
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whoa… XD that was technical ^^ thanx for the heads up, i am looking intoo this. if i will get it... i dont know... But i am sure as hell gonna try it :) Damian666
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its not just the filesize, although its a big promo for me. but png, is always better ^^ so, i believe its worth it, in my case anyway :) Damian666
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ok, so jpg is a nono. and for png, i should use dx8? it wont work right in dx7 right? maybe you can give me some pointers baron ^^ i mean, your uber in ths stuff :) Damian666