openeyestudios
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how have you moved them, when you click the button does it work? im confused
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Is it possible to put the server online for 24/7 without leaving computer on constanly? If so how?
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This is what ive got now: Sub UseItem(Index, ItemNum, ItemType, SlotNum) Call UseItem(Index, ItemNum, ItemType, SlotNum) If ItemNum = 1 Then Call TakeItem(Index, 1, 1) End If End Sub yet still not working :sad:
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Ive read alot thankyou.
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Where would I put that?
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What do you mean, how do I do that? :huh:
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**Okay so I wanted to test someting:** _**Sub UseItem(Index, ItemNum, ItemType, SlotNum) If ItemNum = 2 Then Call TakeItem(Index, 2, 1) Call PlayerMsg(Index, "Does It Work?", 4) End If End Sub**_ **However there is a problem:** **When I use item no.2 … nothing happens only that my screen blinks. Im not sure why.** **This is where I placed the sub:** _' Tests scripts up to the location of Sub TestMain(Index). **Sub UseItem(Index, ItemNum, ItemType, SlotNum) If ItemNum = 2 Then Call TakeItem(Index, 2, 1) Call PlayerMsg(Index, "Does It Work?", 4) End If End Sub** ' Leave this sub at the bottom to test the entire script file. Sub TestMain(Index) Call PlayerMsg(Index, "Scripts are working properly.", BRIGHTGREEN) End Sub_ **Please help! :azn:**
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It is at the bottom of the script but its not working.
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I know the scripts go in main.txt obvo but where abouts? I have looked at a lot of tutorials and decided this would be a little easier. **This is what I have** | The text in italic isnt what I have placed only to show you where i put it[/t] _Sub SetScripted(Map, X, Y, Script) Call SetAttribute(Map, X, Y, 18, Script, 0, 0, "", "", "") End Sub_ _Sub SetBank(Map, X, Y) Call SetAttribute(Map, X, Y, 23, 0, 0, 0, "", "", "") End Sub_ _' Tests scripts up to the location of Sub TestMain(Index). ' Leave this sub at the bottom to test the entire script file. Sub TestMain(Index) Call PlayerMsg(Index, "Scripts are working properly.", BRIGHTGREEN) End Sub_ Sub UseItem(Index, ItemNum, ItemType, SlotNum) If ItemNum = 2 Then Call TakeItem(Index, 2, 1) Call PlayerMsg(Index, "Does It Work?", 4) End If End Sub **As you can see it is at the very bottom.** |
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Hello again, on the game im making I am making a fishing feature does anyone know how you can use a fishing rod on a fishing spot and reieve some fish?
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Thanks Autlos it works just a little bug but thanks for the tip.
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Autlos trying your idea now and the guy whos just posted… all ie done is added 1 tiles to tile set 0
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Hiya, i'm urrently working on a new game of mine and I am using EE. In paint I have made a simple tile of fish in water, howeer cannot use in mapping on the client. The tile is the same size as all the others and I have no problem putting this tile into the other tile sets. The problem is that when I select the square on the mapping and click on the client it puts on it the tile that was where my tile was before I added the tile. eg , i saved my fish on a bit of black and when I go to use on mapping the tile thing that is on my map is black not fish. I appreciate all replys :cheesy: Also which is best TE or EE