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Goku

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Everything posted by Goku

  1. Baron are you working on any rpgs at this moment?
  2. They look bad. Game where you will map will mostly die in a few weeks. I am telling the truth.
  3. Goku

    On hold

    Thats not impossible at all :cool:. Background loading? Users wont even notice anything..
  4. Goku

    On hold

    @anasky: > Ah, not one big happy map? > Would make the gameplay better though. > Also, Dx8 or Dx9? > VB or not? > I'm curious, well, we all are! xD There is no loading times between maps and in snapshot 4 you will clearly see that maps are connected to each other just like in world of warcraft. The game automaticly loads maps as it needs to provide seamless game experience. Game is also running on 70 Fps.. in basic laptop with 2.0ghz processor. But i get only 18 fps due i am developing the game on acer aspire one :D….
  5. Goku

    On hold

    Well For example.. single house is like 3 tiles wide and 1 tile high… you get the idea how big city can get... in that snapshot i wouldnt have enought space to build big town. And each map size is 200 x 200... the world is huge.
  6. Goku

    On hold

    ![](http://www.tolerant.fi/Ogino3.jpg) Snapshot 3 :)
  7. @Dark_Marine_123: > Experience: 2 years of Scripting, 1 year of mapping, and a hell of a And still a rookie?
  8. Goku

    On hold

    Any suggestions? ideas? or critics?
  9. Goku

    On hold

    Well in combat they are like obstacles just like in ff tactics… but i dont know anna yet ^^.
  10. Goku

    On hold

    ![](http://www.tolerant.fi/Ogino2.jpg) Snapshot 2… played with map editor.. wanted to check new trees minilinkki made and it looked good.. Trees are objects that can be lumbered.
  11. Where you live lizard? Got msn?
  12. Goku

    On hold

    I am not emo either.
  13. Goku

    On hold

    Hmm… Artifact? Nope never, Googling it now, Ooh :). Well i am bringing something new to the genre atleast i think :P. In that Screenshot you see actual game world screens. While Tactical Battle maps will be in the same aspect but in turn based genre.
  14. Goku

    On hold

    From Scratch.
  15. Want to sprite for my Isometric Game? :: www.cyengine.net is out site but i am making new game that wont be part of cyengine site.
  16. @Local: > dricho i hate digimon, and anasky, i remember zarnick :D. i would have never gotton into pokemon without him :P. he left the project though back in march. i voted for pokemon :P I started This pokemon mayhem.. without me there wuldnt be any intrest in pokemon in ecllipse forums.
  17. @Don't: > I'd say Digimon. It'd be bloody hard to pull it off though. > > Once I finish getting to grips with Java I'm gonna drop all my vb6 stuff and make an iso engine for an online Digimon game :D > > Ala Digimon World 3 > > ![](http://www.gamershell.com/static/screenshots/5586/117369_full.jpg) Brings good memories :D
  18. Hello We are looking for a publishers to host Pokemon Game > [www.cyengine.net](http://www.cyengine.net). If you want ready game and feature rich game please post here. When posting make sure to include information what spec your machine has. When you are publicher you are in charge of creating playerbase and of managing staff
  19. Urimas is joking :) Good GFX I am so going kill everyone with cricket bat even people >:)
  20. how about pigs? Then later you can kill pigs and get some meat from them
  21. @Robin: > New GUI, courtesy of Rory. > > Don't mind the mudkip xD > > ![](http://i38.photobucket.com/albums/e112/Kite_Minase/1-12.png) > > I hear you like mudkipz? > > srsly…. how come none of your games are in beta? > > ![](http://i38.photobucket.com/albums/e112/Kite_Minase/2-12.png)
  22. @Driocku: > Anasky did make a new form but couldn't open it with sadscript commands and stuff. > > Well Heres the code hes having problems with > > Sub ScriptedTile(Index, Script) > Select Case Script > Case 0 > Call BattleScript(Index) > enemyhpleft = 60 > enemyhpmax = 60 > Case Else > Call PlayerMsg(Index, "No tile script found. Please contact an admin to solve this problem.", WHITE) > Exit Sub > End Select > End Sub Ask yourself this questions. Do you know what are you doing? Is it worth it? Would you play your own game? Well here is small head ups make sure to place enemyhpleft and enemyhpmax into player rec… i think modtype ' Initializing values player(index).enemyhpleft = 60 player(index).enemyhpmax = 60 Call BattleScript(Index)
  23. @Driocku: > Anasky did make a new form but couldn't open it with sadscript commands and stuff. > > Well Heres the code hes having problems with > > Sub ScriptedTile(Index, Script) > Select Case Script > Case 0 > Call BattleScript(Index) > enemyhpleft = 60 > enemyhpmax = 60 > Case Else > Call PlayerMsg(Index, "No tile script found. Please contact an admin to solve this problem.", WHITE) > Exit Sub > End Select > End Sub Ask yourself this questions. Do you know what are you doing? Is it worth it? Would you play your own game? Well here is small head ups Case 0 ' Initializing values player(index).enemyhpleft = 60 player(index).enemyhpmax = 60 Call BattleScript(Index)
  24. Goku

    Hello Eclipsers!

    Well man….. next time i name my topics and post properly :D this is sure confusing thread!! :D
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