ramoneknot
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Everything posted by ramoneknot
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and for DX7?
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Project Angels 2D side-scrolling ORPG engine v8
ramoneknot replied to Zopto's topic in Custom Versions
yes but is not ready to release any game with it, coz have a major bug on attack -
this projectiles system have dynamic Width and heiths?
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Project Angels 2D side-scrolling ORPG engine v8
ramoneknot replied to Zopto's topic in Custom Versions
did not work what version you trayed? I tested V7 and V8 same problem anyway how you check that O.o? i can check that with a packet sniffer I was watching this project since the beginning with older versions of Miguu, before was the same problem but with all animations even standing, now its better but continues with attack packet. Srry for my english…. -
Project Angels 2D side-scrolling ORPG engine v8
ramoneknot replied to Zopto's topic in Custom Versions
Zopto this Miggu Code will not work coz this is only a condition for a packet flooding and in that case client is sending 25 - 27 packets for only one attack Edit : i was checking this, Client sending and receive many packets for an attack , example for one attack they send 15 packets and receive 15 packets from server -
Thx Zeno
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Project Angels 2D side-scrolling ORPG engine v8
ramoneknot replied to Zopto's topic in Custom Versions
i was checking the packets sent when i hit one time Ctrl for attack, client sent 10+ packets per attack why? -
> jester there is menu buttons but some one on the mega dev of it turned it off, and this is based on mega xD > > heres the problem (well wats not allowing the buttons to show…) > > ``` > > ' render menu > > 'If GUIWindow(GUI_MENU).Visible Then DrawMenu > > ``` > > heres the change to fix it…. > > ``` > > ' render menu > > If GUIWindow(GUI_MENU).Visible Then DrawMenu > > ``` > > wow 1 lil change…. xD works but cant click on buttons
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Project Angels 2D side-scrolling ORPG engine v8
ramoneknot replied to Zopto's topic in Custom Versions
Attack animations does not work zopto? i just change to 3 frames but shows only frame when attack -
Muito Bom acho que vou fazer um projeto nela, parabens
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Parabens rapazes pelo projeto (Good job)
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[EO 2.0][Fixed] Multiple Item Drops and Percentile Chances
ramoneknot replied to Scott's topic in Source
where are the files to download? -
Miracle Reborn v0.1.0beta (before this was Eclipse Reborn)
ramoneknot replied to tslusny's topic in Custom Versions
another bug in npc spells: npc stop casting spell when a player hit him with spell -
Miracle Reborn v0.1.0beta (before this was Eclipse Reborn)
ramoneknot replied to tslusny's topic in Custom Versions
reporting bug: at random times when player or npc cast spell client closes (not RTE) -
Solved search for ``` Case 14 If curMenu = MENU_CLASS Then ' next class newCharClass = newCharClass + 1 If newCharClass > 3 Then newCharClass = 1 End If End If ``` change 3 to new max class
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yes this basic changes i already did it
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there is a bug with classes pictures ? i cant add more than 3 classes pictures even adding here ``` Public Sub DrawClassSelect() Dim X As Long, y As Long, buttonnum As Long Dim Width As Long, height As Long X = GUIWindow(GUI_MAINMENU).X y = GUIWindow(GUI_MAINMENU).y Select Case newCharClass Case 1 ' warrior Width = 426 height = 209 'EngineRenderRectangle Tex_GUI(23), x + 30, y + 34, 0, 0, width, height, width, height, width, height Directx8.RenderTexture Tex_GUI(23), X + 30, y + 34, 0, 0, Width, height, Width, height Case 2 ' wizard Width = 441 height = 213 'EngineRenderRectangle Tex_GUI(24), x + 30, y + 33, 0, 0, width, height, width, height, width, height Directx8.RenderTexture Tex_GUI(24), X + 30, y + 33, 0, 0, Width, height, Width, height Case 3 ' whisperer Width = 455 height = 212 'EngineRenderRectangle Tex_GUI(25), x + 30, y + 38, 0, 0, width, height, width, height, width, height Directx8.RenderTexture Tex_GUI(25), X + 30, y + 38, 0, 0, Width, height, Width, height ```
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Miracle Reborn v0.1.0beta (before this was Eclipse Reborn)
ramoneknot replied to tslusny's topic in Custom Versions
> there is a bug with classes pictures ? i cant add more than 3 classes pictures ? -
Miracle Reborn v0.1.0beta (before this was Eclipse Reborn)
ramoneknot replied to tslusny's topic in Custom Versions
there is a bug with classes pictures ? i cant add more than 3 classes pictures -
Miracle Reborn v0.1.0beta (before this was Eclipse Reborn)
ramoneknot replied to tslusny's topic in Custom Versions
well first you can fix bugs like max animations 39 -
Why animations dont have dynamic sizes anymore?
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Miracle Reborn v0.1.0beta (before this was Eclipse Reborn)
ramoneknot replied to tslusny's topic in Custom Versions
Max animation 39??? -
Well i uploaded an image to explain better ![](http://img594.imageshack.us/img594/1015/ssbug.jpg) i think we need a code to check that NPC is already dead and let next projectile hit other npc
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Works Fine Thanks a lot!
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Hi friends can comeone help me with Chat bubbles Eclipse Reborn for sprites large than 32X32 see how they appear ![](http://img845.imageshack.us/img845/1964/sstest.jpg)