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Murdoc

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Everything posted by Murdoc

  1. I dont' even know how long I've been here. I do recall being an "Elysium Knight" at one point lol. Anyone know how far back that was?
  2. The graphics look great. I'm more interested in the roleplaying only feature though! Nice work!
  3. Cook your rice, and throw a chunk of real butter in it. Cook some chicken and cut it up into chunks. Saute with the chicken some celery, onion, red pepper, and garlic. Add generous amount of salt and pepper. Add curry spice (I use curry blend, extra turmeric, some ginger, and cardamom in this one.) To the chicken and veg add half a cup of Tomato sauce (a little water if thick), and let it heat up. Lastly add in two heaping tablespoons of plain Yogurt (high fat content). Mix the rice, chicken and veg together. Mmmmmmmmmmmmmmm. Delicioso!~
  4. lol at "tell them you have some sort of mental illness"
  5. @MrHappySmore: > It's funny because it's true! > ![](http://www.freemmorpgmaker.com/files/imagehost/pics/c0a409cd970b8259f1e0c8af523898f3.jpg) LOLOLOLOL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! OMG ROFLMAO NARF! PWNED MSG'D BFF N00b LOLZ!
  6. Murdoc

    Paperdoll

    So here's the solution. *Make sure Spritesize=0 in Data.ini* The pictures posted below show: 1) The Sprite sheet placement 2) The Item Sheet used for 32x32 paperdoll. I used an armour for this paperdoll. 3) A screenshot of how the sprite must be in the 32x32 square. (with a grid of 32x32 the feet should be above the line.). 4) The paperdoll in action. 1) [![](http://www.freemmorpgmaker.com/files/imagehost/pics/ffe8ff7e4d4456303da82e0db62da356.bmp)](http://www.freemmorpgmaker.com/files/imagehost/#ffe8ff7e4d4456303da82e0db62da356.bmp) 2) ![](http://i475.photobucket.com/albums/rr118/theheatband/Items.jpg) 3) ![](http://i475.photobucket.com/albums/rr118/theheatband/JONNY-CARSON-2010-apr-25-003.jpg) 4) ![](http://i475.photobucket.com/albums/rr118/theheatband/Screenshot_4-1.jpg) ![](http://i475.photobucket.com/albums/rr118/theheatband/Screenshot_5.jpg)
  7. Murdoc

    Paperdoll

    @Azuru: > @Murdoc: > > > Are you using 32x64 sprites (spritesize=1)? Cuz he doesnt appear to have legs… If you are using 32x64 sprites the legs should be in the bottom half and the head in the top half of two split 32x32 tiles... (that probably sounds confusing but thats how eclipse works).. basically theres the bottom half (32x32) and the top half (32x32).... you may just need to move that armour up one 32x32 square so that its showing on his body instead of his feet (assuming youre using 32x64).... if the sprite size is 32x32 (spritesize=0) then the paperdoll could only be in one spot anyways as well the body... not two split parts. hope that makse sense! > > it makes sense yeh but im not quite a pro of paperdolling as I said ive never paperdolled before > > I changed the spritesize to 0 or 1 or even tried 2 and same with paperdoll= 1/2/3 > > but moving the items might take a while as there are a bunch of items and I dont actully have any idea how to do all that too to make it fit > > here are the GFX im currently using > > I know its alot to ask but could yew actully do it? > > [![](http://img145.imageshack.us/img145/5165/spriteso.png)](http://img145.imageshack.us/I/spriteso.png/) > > and then the items > > (I dont know if these are the correct items but im using them and it works) > > but the problem is that they go to diffrent place > > but the items seem good to me > > SEE I HAVE MORE ITEMS BUT THEY ARE TOO BIG TO UPLOAD I should be able to figure it out for you once I get home. I'm at work atm. But I'll see what I can do with it later on. Shouldn't be too hard since I've done paperdoll quite a few times. :cheesy:
  8. Murdoc

    Paperdoll

    @Azuru: > urgh sorry if im asking this but ive never paperdolled before and im wondering why this happens > > without equip: > > [![](http://img88.imageshack.us/img88/3309/loooll.jpg)](http://img88.imageshack.us/I/loooll.jpg/) > > and with equip: > > [![](http://img97.imageshack.us/img97/6204/loool2.jpg)](http://img97.imageshack.us/I/loool2.jpg/) > > for some reason the equipment is below him instead of on him > > any reason to fix this? or is it the Sprites.GFX > > sorry if this has already been posted or something but I didnt see anything familiar to this one so….. > > and yew can only see half of his body > > :lipsrsealed: Are you using 32x64 sprites (spritesize=1)? Cuz he doesnt appear to have legs… If you are using 32x64 sprites the legs should be in the bottom half and the head in the top half of two split 32x32 tiles... (that probably sounds confusing but thats how eclipse works).. basically theres the bottom half (32x32) and the top half (32x32).... you may just need to move that armor up one 32x32 square so that its showing on his body instead of his feet (assuming youre using 32x64).... if the sprite size is 32x32 (spritesize=0) then the paperdoll could only be in one spot anyways as well the body... not two split parts. hope that makse sense!
  9. @Rushεr: > And that was all I made around that time. :azn: > Not the best stuff, I admit but it certainly kept me.. *Ahem* Pleased at that time. @Rushεr: > I failed at the Syringe, it got me hard.. Got a trauma of it.. :afro: Sorry. I'm either a perv, or I'm noticing a trend here. LOL … Is pixeling really THAT exciting? If so, I'm gonna get on that bandwagon. ;D
  10. @styx: > what do u mean by::: > > "we see that the second tile PDs in the second row" > > what does pds mean????? "paperdolls"
  11. These will come in handy, thanks!
  12. @Robin: > GUI is poor quality, sprites don't look anything like they're supposed to be. > > They don't match, and Breeze is now as over-used as RMXP. Why don't you offer some constructive criticism. Like say how the sprites could be made better. Or don't say anything at all. Cuz this attitude only serves to discourage people from trying to do their own graphics, rather than encourage a creative, constructive Eclipse community.
  13. @Draiko: > My char is going for perfect in everything That's not very realistic. But whatever.
  14. I know pets don't have builds. I was refering to your chars! :P
  15. Heh, I already asked this in the main discussion forum (oops) but what pets (if any) do you all have? I'm thinkin of gettin a siberian husky (just read that anna wants one too), and from the purchase page it looks like you can still buy them… But those new eagles look pretty sweet too.
  16. I'm gonna buy a pet today. Thinkin of maybe buyin a husky. But the new Eagle looks pretty cool too…. Hmmmmmmmmmm. What pets (if any) do you guys have? And what builds are you all goin for?
  17. So I redownloaded Mabinogi to see if my char was still there. Lo and behold, Murdok is still alive. If anyone wants feel free to add me as a friend in game.
  18. Pretty nice sprites. How are you at making 32x64 sized ones?
  19. Murdoc

    I am wasted

    @Bone: > I keep seeing this topic in the Recent Unread and keep thinking its about someone whos had too much drink I thought the same thing.
  20. Murdoc

    I am wasted

    @scholastic: > Since my last post was so long i am not triple posting just adding on-because im sure 20 forums of a topic is worse then two posts by someone who is asking a question and tryin to make it easier to read.Maybe i need a dicionary to understand that asking whatever questions on this forum as it is titled actually means ask a question that the oneson here do not understand and if you have problems and post twice then that means you suck. You just need to chill out dude.
  21. I played this quite a bit back when it was still in G3\. I'm gonna download tonite and see if my char is still alive.. I'm pretty sure he was in Ruari..
  22. That one of your char in the swimsuit is schmexy. lol. Edit: Oops didn't see the part about "POST SCREENSHOTS NOT SPAM" Oh well.
  23. ``` If CanTake(Index, 1, 1) = true And CanTake(Index, 2, 1) = true And CanTake(Index, 3, 1) = true Then Call PlayerMsg(index, "Here is the item4 I promised!", 12) Call TakeItem(index, 1, 1) Call TakeItem(index, 2, 1) Call TakeItem(index, 3, 1) Call GiveItem(index, 4, 1) Else Call PlayerMsg(index, "Bring me an item1, item2 and item3 and I'll make you an item4!", 12) End If ``` It's supposed to be a scripted npc that checks for 3 different items, and if you have them you get another item. I'm pretty new at scripting, so I'll be surprised if it's totally right…
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