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Sicarii

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Everything posted by Sicarii

  1. click attahments and other options then attach\browse to file
  2. ever played Quest for Glory 4???
  3. im attempting stackeable items. what i have works but not quite how i want it to. if i have 5 apples in bank slot #1 and 3 apples in bank slot #2….clicking on slot #2 to withdraw 3 apples will take 3 apples from slot #2. however, same scenario in inventory, depositing inv slot #2 will take them from slot#1. I know it does this because TakeInvItem loops through inv until it finds first match just not smart enough so far yet to make it act like give/takeBankItem. hope that makes more sense...like i said what i got IS useable just not desired. after this bit i just need to do trade code and will be done...other than to share and see if someone can break it. edit: i think i figured it out...thanks
  4. is there any way to get the invSlot variable into server\modPlayer\function TakeInvItem?
  5. Sicarii

    Runtime Error 53

    should i reply to this post or your previous post? File not found…answer not found
  6. cane poles dont have a reel…agree with shading. Cant wait to see some worms :)
  7. Sicarii

    Fixed

    i would suggest inserting a break and stepping through your code and also mouseover your code to see the result or use msgbox if its easier for you. For example: ``` msgbox Player(attacker).Faction msgbox MapNpc(mapNum).Npc(MapNpcNum).Faction ```
  8. www.touchofdeathforums.com/smf/index.php/topic,74468.msg799271.html#msg799271
  9. metallica - one scorpions - winds of change black sabbath - war pigs bad company - bad company nine inch nails, pink floyd, etc hard to narrow down without bit more detail
  10. the big stone pile in middle of path looks good cuz of path size i can imagine people walkin on each side and larger pebbles settle there in the middle…but the big stone pile southwest of there next to grass looks outta place. Or do you have a critique link? Not meanin no offense
  11. twiluna is a dark world full of convicts while aearia is kind and peaceful…simple and dumb concept...just sayin you can do anything you want with anyname regardless...
  12. you could call it Twilaria and no one could care…though thats more than two syllables. If you *want* a name associated with your game i would suggest already have designed a complex storyline. otherwise whats it matter? maybe brainstorm some ideas that you want and poll them here. no one knows what you want better than you.
  13. 4.) utilize the search box, read through www.touchofdeathforums.com/smf/index.php/topic,75901.0.html , utilize the search box, start small…as in with one aspect you want to change/add and complete it and go from there
  14. then you've messed with the code and dont know what youve done…start over with fresh code. If you havent touched code then post a pic of your pokemon sprite.
  15. in original eo2.0\client\data files\graphics\characters\… Look at the way/directions are setup and verify your new pix are setup the same way
  16. Sicarii

    Item editor

    did you step through your save button code?
  17. Sicarii

    Item editor

    put a break in your save code and step (f8) through to find the fault
  18. Sicarii

    Item editor

    i would suggest making a popup telling you to set the number if its at zero versus automatically setting it to 1…might save on brain farts down the road
  19. Sicarii

    Respawn point

    some more info from using search: www.touchofdeathforums.com/smf/index.php/topic,75115.msg804808.html#msg804808
  20. have you checked this? www.touchofdeathforums.com/smf/index.php/topic,69880.0.html
  21. gender selection is already there…as for the others...my guess is to look into how the paperdolling part works
  22. in EO2.0\server\modPlayer\TakeBankItem… How does "amount" get set? edit: reason im asking is because for some reason its equalling what is currently in my inventory. ive tried stepping through everything but am stuck on this. edit: apparently this was causing my issue... www.touchofdeathforums.com/smf/index.php/topic,72782.msg781158.html#msg781158
  23. @suljo: > i have resized them but they are 64x24 … am i the only one confused by first post? If you already resized them what were they originally and how did you do it???
  24. Sicarii

    Stackable items

    meant to say thank you for the reply. I havent had much time with work and all but i have all items stacking now and my formwork done. I got called into work on my day off but not a full shift so im now gonna start workin on the 'stack limit' part. I gotta say takin this on myself has definitely taught me more bout how things are connected.
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