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Dr.House

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Everything posted by Dr.House

  1. (getting bored of "eatenbrain" thingie) then shit himself
  2. Ok, noooww kids, please be nice, people can suggest whatever they want it's not like their ideas will be implemented if the developers of the engine don't want. Lord Pegason just suggested, it's up to Dev team to decide if those are good ideas or not. So please chill
  3. To change the level go to modConstants and edit Public Const MAX_LEVELS As Long = 15 Server and Client side too. Don't forget to save and compile !
  4. What about walking/running animation too?
  5. (it's "funny" how you guys are trying to be part of the story) breath and smelly
  6. > Will do. And i will continue developing ER no matter who will become head dev. Good to know, when you will fix the bugs and add that event quest system i think it will be pretty much done, ofc if u don't change ur mind and add something new to it. Maybe when you're done with this engine, project vertigo features would be nice to be converted into ER… just sayin' , so we can make platformer games too...
  7. I like Rob's engine but i voted for Nyan because ER ui looks better, it's nothing anyway Rob had far more votes so it doesn't matter ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png)
  8. Dr.House

    Resource

    Hello all I wonder how do i make the resource to walk trough it ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png)
  9. Dr.House

    New Developer

    I like ER because it's fast and i like the UI but lacks the most important things like quest feature, a game without quests can get boring. I don't like Rob's engine UI but that can be changed no problem, and i love the features, like 8 dir movement, quests, and some other stuff on attacking. I really can't choose… i like both engines
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