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7Eleven

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Everything posted by 7Eleven

  1. reminds me of the old atari sprites, not sure if that's what you were going for, i like it :)
  2. 7Eleven

    Shading

    Try pixeling before drawing. I personally feel pixeling is easier to start into, but that's just me.
  3. I like it! Although some gray here and there would compliment the blue very nicely.
  4. pretty elegantly simple, although I don't think the demand is really there for a launcher/update program since Robin released one officially. That's besides the point, I know, but if I were you I'd put more focus into your game and getting it released.
  5. @Funky: > I love your style, great stuff. One of the few compliments I've seen Funky Jammer give, so you know you're on to something. I personally think that these tiles are awesome and I cannot wait to see what unfolds with this project!
  6. Well in all honesty the first mistake was using rmxp tiles, so it's really hard to properly judge if it's good or not. All tileset bias aside, it could use some improvements, but I've seen a lot worse.
  7. I like the way this style is looking! Look at supersakes version and use his spacing for the legs, looks a little better in my opinion. Keep up the good work!
  8. If I were you, I'd focus on the game's overall story and start making key characters and what they will say throughout the game. The number one problem I see in indie games like these is people's failure to lay the story out properly.
  9. This is a stupid thing to point out, but the name troglodytes isn't very memorable. You may want to consider a name change? Just something to think about.
  10. I didn't know that just one pixel was enough, always had the 32 x 32 pounded into my brain ya learn something new every day :)
  11. I like the second update the best, but then again, not everyone's always going to be happy. Balls to you for making your own tiles though :)
  12. I wouldn't call it horrible or anything like that, I would just suggest honing your skills before offering a paid service like this. If you're skills are better, you can charge more for far less work.
  13. That's a ridiculously nice GUI, most original GUI's aren't worth downloading, but I may have to check it out hands on, thanks!
  14. Wow! I really like the example you posted, I totally would like to do something like this for my game :)
  15. That is a HUGE tileset… Step one: Go into paint Step 2: Go to the top left of the entire tileset. step 3: make a solid white 32 x 32 square in the top-left-most part of the tileset step 4: save
  16. PhoenixWright definitely has my vote, It was the most unique of all the submissions.
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