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TheLordOfTheManor

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Everything posted by TheLordOfTheManor

  1. > In regards to stability, the dx8 version is more stable. I wouldn't recommend making anything in the dx7\. Stick to the 8 and you keep asking people to add stuff for you, just do it yourself, use a tutorial, rip it out of a custom, etc.
  2. > I am looking foward to this, It will be like the replacement of buggy Dragon Eclipse nice job. Dragon Eclipse is buggy? I've been using it for a while, no problems so far, it even runs perfectly on my craptop.
  3. > Your cave map doesnt make much sence, why people arent replying. 60+ maps… is alot. Why not exactly? There is a mountainous region in the continent: real life example is the himalayas and India. Same concept really. Anyways I found someone for the job already. 1 map for 2-3 days isn't a lot really.
  4. > lol no problem "Make an if checking what gender it is." How? and where? EDIT I got it.
  5. > Um, I am not very skilled at VB6, but dont you have to add "End If" if you use ifs? Nope, but I fixed it! ![:lol:](http://www.touchofdeathforums.com/community/public/style_emoticons//laugh.png) > don't use the text function….use the list index function, it works a whole lot better. > > example > > ``` > > If cmbClass.Listindex = 1 Then picFace.picture = LoadPicture(App.path & "\data files\graphics\faces\1.bmp" > > ``` > it should work. i made a tutorial on this but it was for 2.0 in blitting it to a screen. > > or if you wanna be specific in that class. > > ``` > > picFace.picture = LoadPicture(App.path & "\data files\graphics\faces\" & Class(Index).FemaleSprite & ".bmp" > > ``` > > Make an if checking what gender it is. I just figured out loadpicture and then refreshed to find this, thanks!
  6. So I'm working on a new character creation screen and I want to add a face picture to it. This is the code I wrote up: ``` Private Sub cmbClass_Click() newCharClass = cmbClass.ListIndex newCharSprite = 0 If cmbClass.text = "Assassin" Then txtClassInfo.Caption = "The Assassin Class uses the power of the dagger to defeat their enemies. Their damage is high but they lack the ability to hit the enemy at high range and rely on close combat." If cmbClass.text = "Wizard" Then txtClassInfo.Caption = "The Wizard Class uses the power of spells to defeat their enemies. They're damage might not be as high as the assassin but they have more range and can give the enemy a condition (stun, burn, etc.)" If cmbClass.text = "Assassin" & optMale.Value = True Then picFace.Picture = App.Path & "\data files\graphics\faces\169.bmp" If cmbClass.text = "Wizard" & optMale.Value = True Then picFace.Picture = App.Path & "\data files\graphics\faces\170.bmp" If cmbClass.text = "Assassin" & optFemale.Value = True Then picFace.Picture = App.Path & "\data files\graphics\faces\171.bmp" If cmbClass.text = "Wizard" & optFemale.Value = True Then picFace.Picture = App.Path & "\data files\graphics\faces\172.bmp" End Sub ``` This under optmale click: ``` If cmbClass.text = "Assassin" Then picFace.Picture = App.Path & "\data files\graphics\faces\169.bmp" If cmbClass.text = "Wizard" Then picFace.Picture = App.Path & "\data files\graphics\faces\170.bmp" ``` And this under optfemale click: ``` If cmbClass.text = "Assassin" Then picFace.Picture = App.Path & "\data files\graphics\faces\171.bmp" If cmbClass.text = "Wizard" Then picFace.Picture = App.Path & "\data files\graphics\faces\172.bmp" ``` The text part in cmbClass_Click works completely but the picface is giving me an error. Compile Error: Type mismatch It highlights Private Sub cmbClass_Click() What is wrong with my code? Please and thank you for the help. By the way I am using Dragon Eclipse (3.0) The & after app.path is being selected after error.
  7. > Yes it does with 6.2 it does. Try this dude Open up 2 clients make 2 new accounts login on one account on one and on another then use cheat engine 6.2 on one client enable speed hack raise bar and boom your character is movin fast on both clients. Btw I made a Hackshield thanks to damien666. Post a tutorial maybe for others to see? ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png) Just an idea.
  8. > hmmm, don't know…please check the system with the quest system that i added on the first message and see if it works...maybe i miss something of the system or accidentally deleted the command for that when i added new features in Dragon Eclipse. > > Ps: in the original quest system (the one for Dx7) the class requirements works? Yes, perfectly. I tested it out. I will look over the code when I have time.
  9. > Oh wooow thanks !!! ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) i hope it works well (without errors on eclipse advanced) ;D!! On dragon eclipse class requirments don't seem to be working (tested on my game AND a fresh copy) but I don't know if this has the same problem.
  10. > Yep, GUI has been started will send you some pics… > > I had to spend my entire weekend screwing around building a chicken coup, so to be honest I got zero graphics done, I was to poonbox whipped and just wanted to drink beer lol sorry.. > > but it's done.. so I can get back to work.. Eggs by christmas.. > > [attachment=155:GW 522.jpg] It's always nice to have eggs. ![:lol:](http://www.touchofdeathforums.com/community/public/style_emoticons//laugh.png)
  11. What was going on when the error popped up?
  12. Where is this image coming from, your computer? If you downloaded it online (and you probably did) and the download is somewhere around >10mbs it's portable.
  13. Devo, did you start working on my GUI yet? Just wondering because I actually successfully converted my menu to look like EA (Crystalshire-like), it wasn't that hard really. EDIT: Here's the link to the new background for the menu. http://www.mediafire.com/?1tu91lsqfhe9f8i
  14. > Yeah you are pretty much in 1st place, my work decided to migrate from lotus notes to outlook this week so I have been uber busy converting massive mail databases, haven't had time to even scratch my butt. Was supposed to be finished with it yesterday but I have another 4 servers to replicate, so looks like a late shift tonight ![:(](http://www.touchofdeathforums.com/community/public/style_emoticons//sad.png) > > I'll try my hardest to post a few tomorrow night, alot of them I have either half completed or are very close to finished, so it wont be a long wait sorry for the delays. That's awesome possum. (Not the job part). About the job part, that must really suck. You're doing that on your own?
  15. Thanks for this! I've been looking around for it!
  16. How's the list going, am I anywhere near the top?
  17. Class requirements on quest system don't seem to be working, is this only happening to me? I don't know if it's dragon eclipse or the quest system but I'm really hoping for a fix.
  18. Class requirements on quest system don't seem to be working, is this only happening to me? I'm going to download a fresh copy and check it out. EDIT Confirmed bug, I don't know if it's dragon eclipse or just the quest system but I'm really hoping for a fix.
  19. > I'm kind of confused. It says extract to game folder but how does that help? Do I need to put the files in the folder I give to other people? If I do that, how does it know when to change currentversion and newversion so that next time it gets run when I update it can go to the next version not the current one? Sorry if thats confusing. Where did you dig this out of? Did you bother to check the dates?
  20. > When in town I usually get 65 fps, my average with EA is 45-50fps not sure if you can do anything about it. It's a bit of a slower engine.
  21. Keep going! I once made a Pokemon MMO for just me and my friends and I think I still have sprites and tiles if you need them (except pokemon black/white)
  22. Hey Devo, I wanted to ask you for another favor. Can you make me a second version of my logo (Same exact image) with some text. ![](http://s17.postimage.org/fpaeq0cf3/avswlogo.png) I don't know which style to use because I haven't seen the logo yet. So if you want to just choose any of these styles that you as a designer, thinks best suites the logo, please do. Everything else (font, etc.) is up to you.
  23. Just wanted to know how the progress is going on my logo/GUI. You got any updates for me Devo? ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png)
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