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TermiGR

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  1. Own Equipment slots would be really nice!
  2. TermiGR

    Gold License

    I do! Thank You so much!
  3. TermiGR

    Gold License

    Ok, just bought my license. Looking forward to the activation! ;) Thanks for making this Black Friday Sale! :)
  4. I am running EA right now, and i want to switch to EO. Sadly my VB knowledge is quiet limited right now. Is there any way to add this function to the existing Tool? It would be so great and i think that there are some people out there with the same problem. Greetings TermiGR
  5. Thank You, its a start! Sadly i do not understand enough of VB to change it myself. Maybe there is a good soul who can help me… ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png) Best regards
  6. Hi there! I am wondering if here is an update on the missing file? ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png) It would be great to get a re-upload. Best regards TermiGR
  7. Hello, after working with EA (3.0.21), i decided to try EO for my game. I have quit some maps already finished and i am wondering, if there is a way to convert those to work with EO. Thank you in advance and mery christmas! TermiGR
  8. Like Kinjiru i have some Problems compiling the Client. I am Using EA. First i got the GuildName Error, because i added it to the TempPlayerRec instead of the PlayerRec. After switching that i am getting a new error, highlighting the .xOffset at the following part: ``` 'guild GuildString = Player(Index).GuildName Text2X = ConvertMapX(GetPlayerX(Index) * PIC_X) + Player(Index).xOffset + (PIC_X \ 2) - (getWidth(Font_Default, (Trim$(GuildString))) / 2) ``` Any sugestions?
  9. It would be so nice, if you get the links going again! ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png)
  10. Hi there! ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png) When i try to compile the whole thing - it gave me an error. Compile error: Variable not defined Then it highlights: frmEditor_Character in the line of: frmEditor_Character.txtELvl.Text = buffer.ReadLong Best regards ***EDIT* Lol, i just forgot to add the files to the project…**
  11. Hello, thanks for your reply! I am using Eclipse Advanced - as far as i see it, no gaps. Here is a screenshot of my Mapeditor and the folder. [sharedmedia=core:attachments:390] Best regards TermiGR ****EDIT** There were 2 files with the wrong ending, i saved them right as .png but still not working.** ****EDIT2** Its working! I needed to close the client again… xD (i thought i did)**
  12. Hello, i am working on my game right now. I just added some new Tiles to the Game. But there starts the Problem. I numbered them right after the existing ones. (Example: 123.png 124.png….) I copied them to the \Clients\data files\graphics\tilesets folder. They just wont show up. Is there a trick? Thanks and best regards TermiGR
  13. TermiGR

    Account Manager

    Thank You very much! I took the second one. (First one has no DL link…)
  14. TermiGR

    Account Manager

    Hello, after some time, i started my first project. One of my Mappers seems to forget his password quiet often, so i am curious if there is a Account Manager out there to edit the Accounts!? Some features like grant permissions and reset password would be nice. I searched the forums for something like it, but i couldnt find anything like it. This forum is just great and i really appreciate your hard work. Best regards Martin
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