![](http://i.imgur.com/UWWOWou.png) ![](http://i.imgur.com/CSqIYdW.png) Short sweet and to the point. Rob Janes inspired me to create this as I was looking for an alternative to Visual Basic 6\. So I decided to share my work with the community. Ill have a BitBucket or whatever set up momentarily to allow everyone to have the source from the standpoint of where the project is at. Too easy…yes?? [**Download Current Build 1.0.0.0**](https://dl.dropboxusercontent.com/u/21046207/Eclipse%20Origins.NET%201.0.0.0.zip) =========Change Log========= 7/27/2014 -Created the initial base of the solution to contain the Client, Server, and the custom networking class designed to handle game's. -Created the initial class to use the networking and ByteBuffer class -Started form work -Created the basis of a server as a console based application -Created a class to create components such as buttons within a custom control in the tool bar. Meaning you can design the UI for your game, write it in a class, then every-time you use the UI in your game, access it from the tool box. 1:23 PM -Added SFML to handle input, graphics, and audio. -Completed an Audio engine based from SFML to play simultanious audio/sfx at the same time. Added my own compression/decompression algorithm to load the audio quicker. -Added a killer audio track for the main menu that suite eclipse well. Hope you like techno.