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ReubenNick

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Everything posted by ReubenNick

  1. Thank you everyone that supported this project. We would like to inform everyone that starting from today, this topic will not be updated. If you wish to continue following Psithyroi Online, register on our forums and join the community. **Sakura:** @Sakura02: > Hihi I'm Sakura02\. I'm a new developer and I'm working on the concept art and other illustration stuff. I use to work at Endless-Online years ago if anyone remembers that. And now here I am and I'm excited ^_^ > > ![](http://img.photobucket.com/albums/v96/sakura02/guy_on_tiger_with_logosmall.jpg) > > If you want to check out more of my work visit my deviantartpage > http://sakura02.deviantart.com
  2. @shadowdeath: > This game amazes me. > What engine does it use again? Our own engine built from scratch.
  3. Yet again another Psithyroi update. This topic has been quiet for quite some time so why not show you guys what we've been doing? Firstly, I am only posting a preview of this here because we want to continue encouraging more members to join our forums. This may very well be the last preview of the game found on this topic. We would like to introduce party quest(s) to Psithyroi, this meaning you can not do the quest alone but instead will need your guild or a group of friends to be able to complete these quest. Below will be an outline of our very first party quest. Register on our forums [here](http://psithyroi.com/) for more game previews that can't be found anywhere else. **Outline:** ![](http://www.freemmorpgmaker.com/files/imagehost/pics/07e150e855f0d54870a00e3925ad6a21.png) Sounds fun right? well this is just the beginning!
  4. Seems if you know what you're doing, you can make a pretty decent game with this. Keep it up.
  5. **Newest member of the team** Today we would like to welcome Sakura02, our newest Psithyroi developer. She is the original Endless Online developer Sakurakur. Click [here](http://sakura02.deviantart.com/) to preview her art work. In the far future, she may be doing our official Psithyroi comics. Please don't forget to register on our forums and get active with the community.
  6. Try not to forget these are all a preview of what you will be seeing in-game. Everything will look right once the game is ready for release/Alpha.
  7. The new GUI has been released on our forums and can only be found there. Alpha testing is getting closer everyday and we would encourage any and everyone interested in being apart of the testing to register on the forums and start being active. Many more updates to come. Click [here](http://psithyroi.com/forum/index.php?topic=10088.0) to view the new GUI. **On other news…** * The website is close to being complete. We will no longer be using a free forum as it never gave us the option to customize the entire forum to our liking. Our own forum will be made from scratch.
  8. @Yukiyo: > I already gave you my miscarriage … Worry not, we took good care of him. Lol. **On other news…** * Engine development has now started! We have plenty of surprises just waiting to be revealed in due time. | | * Later today we will show a preview of major graphical changes to psithyroi. Stay tuned!
  9. We would like everyone to read a quote from a fellow member of Psithyroi. Thank you to everyone that continues to motivate us. @Udyr: > Hello there fellow supporters. Obviously, Psithyroi is deep within the development stage. But while they are hard at work, we too can be hard at work doing our part to help the game. We won't be actively developing, pixeling, programming, coding, etc., but we still can contribute in big ways and play an important role in the success of Psithyroi. > > 1\. **Create a community**: Be active. There is no better motivation for developers than logging on to the forums to see 300 new posts, 20 new topics, contests, games, all brought together by a common thing, their game. Add the forums to your bookmarks, and make a habit of checking it daily, if not more. Build friendships, share excitement, and give a reason to stay here and for others to join the ride. > > 2\. **Comment, Critique,and Give Ideas**: Say what you really feel. If you love something, tell the developers that it's making you hot and bothered. Make them feel on Cloud 9\. But in the same sense, don't be afraid to critique. The developers WANT to hear your concerns. You can't improve without seeing your flaws. Just make sure you're voicing your opinion in a mature manner, no need to be disrespectful. Being able to build on your mistakes is the difference between good and great. > > 3\. **Recruit, Advertise,and Spread the Word**: Obviously, a person is no big help if he hasn't actually visited the site, or signed up. Spread the word. "Advertise" so to speak. But do it in a smart way. Start with friends, family, personal contacts, then spread to communities you are trusted and a part of. It's easier to bring in people that way, no one trusts a random newcomer on a message board you googled 5 seconds ago. Just make sure you present the game in a manner that will actually attract people. Spell check your words, be mature. But most importantly, SHOW them why they should join. Don't just throw a link up and expect something good to happen. Make it happen. > > [Insert Generic Advertisement Template Here] (I'll get on that) > > 4\. **Donate**: I don't know if the team has a link to donate, but if you truly believe in the project AND have the financial means to give, obviously it will help. Web hosting, domain names, server hosting… it all costs money. Give the developers a break and pitch in for a month of hosting. It isn't too steep. > > 5: **Follow their social networks**: YouTube, Twitter, Facebook, and all other social networks they have. Follow them, like their page, and subscribe to their channel. All this can help the game. > > 6\. **Be a true fan**: Build around the game. Make fan sites, make fan blogs. If you get picked for Beta or Alpha, etc., keep a journal of your adventures, make videos of your journeys. Raise hype in other ways than just pure advertising. Spotlight the game in your own unique way, and tell why YOU were drawn here in the first place. Tell your story. Others can share similar feelings. > > Obviously, we all can contribute without physically adding to the game. We can be the source of the best motivation around: **Support**. Without support, the team would have, well not much of a game. It'd still look hella' sexy, but it would rot. So let's make these developers proud. They showed us what they can do, now let's show them what we can do. As true _Psithyroi Supporters_. > > > Ps: If you have any ideas, post 'em up! > > PPS: Also if the developers have anything specific we can do, also let us know! Besides killing our firstborn, I'm sure we can help in any way possible.
  10. We plan on releasing something special along with the website. All our fans will visit our forums expecting to see the old forums but will be stunned at the amazing website Crazy has put his all into coding. Along with that, you will find a surprise banner. Stay tuned everyone. **On other news..** The event is still going on, we're loving all the name suggestions. We are all very excited to see who will win. There has been a ton of changes to Psithyroi that we will not show our fans as we want to keep a few good surprises. The engine will be worked on very soon and as far as I am informed, a lot will get done. If you have any questions about this please feel free to email [email protected] Very soon a new member will be joining our team/company. She is a former developer of a game called Endless Online. We will not give much information for the time being, but stay tuned.
  11. This event will continue until we decide on a name or when we see name suggestions we are interested in. So far, not bad. All the games we make wont be retro styled, just saying.
  12. **Company Name Event** Fellow Psithyroi fans, it has come to a point in our development where our team needs a company name. We have brain stormed for days but just can't figure out the right name that will represent our team and idealism as a whole. We came to a decision to create a company in the far future once Psithyroi is released. This is being done because we do not only want to create one great game, but instead many fun and exciting games we're sure many people will enjoy. Since we can not figure out a decent name, maybe the community will. Start posting your name ideas below and try not to pick a name that is already taken. The winner of this event will get to choose a design for their very own in-game npc which will have his/her name. You will choose what the npc says. Along with this you will receive a forum title on our new forums in the making.
  13. You're a total idiot. What's the name of this community again? Kinda forgot.
  14. They are Ignis Desert Golems, only found in Ignis Desert.
  15. Wow, why don't you guys either hop of his topic or say something nice. He's giving a tutorial on adding something he figured out. Hard or not, doesn't matter. Like he said, if you can make a better one go and do so instead of starting something useless on this topic. >.> Anyway, not bad ryoku.
  16. Don't underestimate the little ones. ;)
  17. Kevin has done it again. New monsters are being found around the world of psithyroi. These are just a few of many we have been able to identify. **Shy Mush** Level: 25 Surprisingly, this is the strongest of all the mushrooms. Perhaps because it isn't even a mushroom. What is it? I have no idea. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/3e95f911154ea64aa9be1d4730f05822.gif) **Vine Stump** Level: 21 It has been entrusted to guard those eggs laying on its head. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/0ccbdd7357195ec21ef57e8f18b68ed7.gif) **Blade Cactus** Level: 32 Needles? Nah. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/f6872953113bf1a7e2b63db3be165114.gif)
  18. ![](http://i242.photobucket.com/albums/ff170/legendweaver/Meh%20stuff/e7c71d5e6b153dd7b0516975f2c3dab3.png) Psithyroi Online has come a long way since it was first introduced on the 30th of may. New faces, such as mine; joined the team and together we aim at nothing more then a great community and game. Psithyroi has gone through many graphical changes from time to time. I will now show a preview of changes below. **During the early days of Psithyroi** These were the old trees, looks very nice but was made better. ![](http://img717.imageshack.us/img717/8272/unled1uo.png) The map looks quite odd, yet okay. Though Kevin noticed this needed to be changed with the rest of us and so began a new tileset and way of mapping. ![](http://img847.imageshack.us/img847/2576/screenshot2jm.png) The game menu, looks very small yet very nice. Though this also needed to be changed and was made to something far better with the help of our new developer wraith. ![](http://img715.imageshack.us/img715/7995/ggz.png) **During the later days of Psithyroi** Varies hair styles. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/56a16520197baaacc39a6fd73efc3a35.bmp) The new log in menu, as you can see it is now bigger and looks a lot better. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/1238af6eb84b006b55f62a9c5ca20d4e.jpg) The desert, try not to dehydrate as it is very hot. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/f8204a21d92ee7f31b237e9b0706877b.png) New character creation menu. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/c74f4bbe59892ab633f8a4078bc77211.png) First indoor map preview ;)! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/12335cbb53265a87f0ccf2c127db0224.bmp) **Bee Boss:** ![](http://www.freemmorpgmaker.com/files/imagehost/pics/938696e91c9abccf11df0aa3a3b1d19e.gif) **Forest Of Bees:** ![](http://www.freemmorpgmaker.com/files/imagehost/pics/6d14e5220f3c6e0a972c3823e6769bf4.gif) Each of these NPCs are based of the developers, though kevin never did his and wraith yet. **Cameron: Crazy** ![](http://www.freemmorpgmaker.com/files/imagehost/pics/695b8102c7cdb57c9304b2ecee8366d1.gif) **Nick: Akatsuki** ![](http://www.freemmorpgmaker.com/files/imagehost/pics/6e4a450031213cf8c99fadf9880ce4e0.gif) **Michael: Legend** ![](http://www.freemmorpgmaker.com/files/imagehost/pics/ac5add49c54b3c7d03548dd9c1bc9f77.gif) * * * Psithyroi is far from complete, but a lot is being done everyday. Everyone working non-stop while joking around. It is great working with them, and we all have big things in mind for this game.
  19. There will be 6(or more) platforms each intended to teach you how to play the game. For example, the first one will teach you how to climb that rope. - **Kevin** ![](http://www.freemmorpgmaker.com/files/imagehost/pics/2d2b00a0b064398aa8e43274de5d977c.gif)
  20. @SnowStorm: > Im guessing the people faces represent the classes? Yes it does.
  21. With the launch of our official website for Psithyroi online just around the corner, we will begin to advertise this development on many huge communities which we hope will attract more fans and get an active community. Our entire development team has been and will continue to work very hard in giving all our fans and members nothing but the best and most exciting time within our community. We encourage everyone to follow the forum rules and help make our community grow. Crazy our amazing programer has been putting his all in getting everything prepared for the website launch. There is still much to be done, but we assure you with this launch many possibilities will open up. **_In other news…_** We would like to officially welcome Forrest ( Also known as wraith ) to our team. He has done a lot for this development and will continue to do a lot. With his talents along with Kevin and Legend, you can expect a lot of great game designs. This is a preview of character creation: ![](http://www.freemmorpgmaker.com/files/imagehost/pics/c74f4bbe59892ab633f8a4078bc77211.png)
  22. Honestly, I am no writer for psithyroi. I just thought this stuff up for the hell of it just to give anyone who reads it an idea of what we're planning.
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