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Medleyy

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Everything posted by Medleyy

  1. 'Bright and showy' ![](http://chelseagrayson.visualsociety.com/files/2010/10/gay-flag.jpg) Get the idea? Plus a lot of gay guys run about wearing brightly coloured clothes to advertise their homosexuality. 'Tis a bad stereotype. Myself, I don't care about gay being an insult. I know people don't mean it offensively, and if they do they're clearly of little intelligence, so the whole insult loses gravity. ![](http://farm2.static.flickr.com/1291/634618244_46fbe1f405.jpg) You see what I mean?
  2. Medleyy

    Name Game

    You are stupid. I'm bored.
  3. I'm a tad confused as to why the wing protrudes over the arm in the top frame, but otherwise it's looking good. Did you make it?
  4. Medleyy

    My graphics

    They're just direct dithering. It looks a bit wrong. You should also cover the fact that the grid is entirely visible and add a wavy pattern to the sand. I wouldn't use the example characters with them, I'd make your own. They're also a little _too_ similar to the RMXP tilesets, I'd try and shift away from that a little more. Looks good, though. Keep it up :)
  5. Medleyy

    Nation States

    Jumping on the bandwagon here. > The Republic of Aeriville > > “Tentatio ut meretricis” > > The Republic of Aeriville is a fledgling, economically powerful nation, renowned for its complete absence of social welfare. Its hard-nosed, hard-working, cynical population of 5 million are rabid consumers, partly through choice and partly because the government tells them to and dissenters tend to vanish from their homes at night. > > The small, corrupt government juggles the competing demands of Law & Order, Religion & Spirituality, and Commerce. Citizens pay a flat income tax of 15%. A robust private sector is led by the Uranium Mining, Pizza Delivery, and Cheese Exports industries. > > Crime is a major problem. Aeriville's national animal is the Slag, which frolics freely in the nation's many lush forests, and its currency is the Blobbie.
  6. Search for: ``` Public Sub loadGUI(Optional ByVal loadingScreen As Boolean = False) ``` That's where the picture directory is set the way that … said :D. If you want to change it, go through that.
  7. > Please keep in mind we do have a file-type restriction on your uploads - so no monkey business! Files can be of any size but you'll probably end up timing out trying to upload anything too big. Think it's anything to do with what was written in the description?
  8. Medleyy

    Fatigue system

    Okay, I stole the idea for a fatigue system from RuneScape Classic. To go about it, I'm going to add a variable to PlayerRec, make it decrease by one every minute and blit a bar (To go under the health and mana bars), then kill the player off if it hits zero (Do I just call OnDeath sub?). Buuuuut, I've run into a few issues. First of all, I'm unsure how to blit a bar under the screen (Do I use a picture box..?). Also, how can I make a consumable potion (Like the mana restore potions) that up your fatigue level? Thanks for any help :D
  9. I think you're looking in the modules. Go to the top of the frames and modules bar and open the frmMain. If you need to open frmMain's code, right-click it and hit view code.
  10. Medleyy

    [EO] Blting

    Just to bump in here, but to what degree, Robin? Would an extra paperdoll slot slow it down signficantly if done correctly?
  11. Medleyy

    Text wrapping

    That's **really** useful. Thanks, Robin.
  12. Medleyy

    Text wrapping

    Hey. I followed [this](http://www.touchofdeathforums.com/smf/index.php/topic,66059.msg712172.html#msg712172) tutorial for bubble chat. However… The text doesn't wrap, the messages stay there until you say something else and the alignment starts at the firlst letter of the player's name like so: ![](http://www.freemmorpgmaker.com/files/imagehost/pics/fc0bcb26956d07e1ec6740b272ec7bf3.png) I've had a few attempts at fixing these, but to no avail. Does anyone have any pointers on what to do? :S
  13. The fact that it's buggy is because you're using EE. **Don't.** It's buggy and unstable. Use Origins and port any code over you want. Just make sure you don't make more bugs.
  14. Does this have an animating layer?
  15. But you really shouldn't if you don't want to pay upwards of £15,000 for a licence.
  16. I remember a while ago I saw programs made in Game Maker that were multiplayer. Will this be such or will it be a single player affair?
  17. There's something unnerving about the way you said that, but hey ho, I'll try not to let it sound too gross in my head.
  18. If he's using CS:DE there's no executable for the client either, thus nothing to notify him of the server's absence. I highly doubt he's usings CS:DE, but if he is somehow, then I highly advise him not to. You shouldn't try to run before you can walk.
  19. Why is Robin no longer part of Team Robin? Has he fallen out with himself? I could honestly imagine that happening.
  20. OWNED. ![](http://www.threadbombing.com/data/media/12/15863.jpg) Quite appropriate, given the circumstances. As for cat sprites, find the most generic looking cat you can from this selection and recolour it some cat-ish colours. That way you can use them for different classes, or if they're pets, you can choose a colour cat to have following you in case you need something to kick.
  21. Looks nice, and I appreciate the house style, but I'm confused about the walls of the houses in relation to the sprites. If I were you I'd double the thickness. It's pretty cool though. An interesting angle instead of the whole generic RMXP sprites and tilesets everone rapes.
  22. @lordifrit1: > swear this is a tutorial forum, not a forum to criticize others and their works…. > Nice tutorial If it's open to criticism, it's obviously inadequate.
  23. @fablechaser130: > does he need the library files as well? ![](http://www.celebutopia.net/wp-content/uploads/2011/01/Shut-up-Meg.jpg) Of course.
  24. Medleyy

    Deadness

    It needs to be individual to each character. It's a damn good idea, though. It's got me thinking.
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