Tic Tac
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ok ok I get it but where do I put that piece of code? And will you help me convert my old items and stuff into origins format? –--edit Ok I've decided, I'll start using origins. However, I'll need to convert my old paperdolls and sprites and items and tiles and such into origins format, how do I do that? ---- edit Sorry sorry sorry im so terribly sorry for the TRIPLE post, I'd like to start using origins but that would mean that I have to re-source and re-make the GUI all over again, so for now.. I'll go with stable. But could you PLEASE tell me where to put that piece of code to prevent rendering problems?
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Title: City Genre: Mixture of Modern and Medieval. (Guns, Swords and Magic, Modern buildings etc.) Atmosphere: Happy/Colorful Instruments: Bass, Piano, Flute, Guitar, the normal stuff. Approx. Length: 2-4 Minutes.
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No, its in the source. I searched DDS, and got this: Public DD_BackBuffer As DirectDrawSurface7 Public DDSD_BackBuffer As DDSURFACEDESC2 is that related to my problem? Robin please help meeh :-(
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SOrry for double post, where do i put that exactly? im kind of a noob, could you give me some directions in the source? thanks i appreciate your help
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I prefer going old school.
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ok I'll redownload project vertigo –edit Nope, I redownloaded the entire engine, server and client and tried warping to map 8, still the same. this is a huge error, MrMiguu.
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ENGINE: Project Vertigo Stable Whenever i try to warp to a map above number 7, everything gets bugged and freezes, i can walk around and jump and stuff but it does this kind of multiply glitch… hold on let me screenshot HEEELP ![](http://img716.imageshack.us/img716/8862/omghelp.jpg) also when i try to warp to a map above 11 i only get "Receiving map…" help pls
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How can i make 2 handed bows? How do i source it?
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Sorry for double post, but i cant make spears since it appears in front of the shield, and it looks unrealistic. Would someone please help meee?
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I've got the source up here and im waiting for someone to save me :-( but still, thanks soul and jvk for helping
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yeah but is there some kind of way to change the layers? source? 1\. Shield 2\. Sword like that
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Okay.. i dont really know if this is a source problem but i do know it has something to do with layers. Ok so whenever i equip a shield and a sword it looks like the sword is on the shield and not behind it. i want the sword to be behind the shield and not in front of it when my character is standing still so it looks like this: -O can anyone help me?
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So i can use all of these files however i want?
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I want to display the message of the day in the caption of this label "MOTDLabel" How can i do that?
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Solved! Please, delete this.
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When i try to compile and make the EXE, i get this error Compile Error: Procedure declaration does not match description of event or procedure having the same name. it highlights this: Private Sub lblCharStats_Click() picWhosOnline.Visible = False picInventory.Visible = False picEquipment.Visible = False picGuildMember.Visible = False picGuildAdmin.Visible = False picPlayerSpells.Visible = False picCharStatus.Visible = True The lblCharStats is called "lblCharStats(0)" whenever i scroll through the things or whatever. but when i go to its properties it says "lblCharStats" like it should. I accidently copied the lblCharStats once but deleted the copy. What do i do?
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Buy lots of shit on IMO: World of magic its an MMORPG. You can use the appstore to buy real-cash items :)