Dzastin
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Everything posted by Dzastin
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This is don't drop items on character (using weapon, armor etc)
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' Drop all worn items For i = 1 To Equipment.Equipment_Count - 1 If GetPlayerEquipment(index, i) > 0 Then PlayerMapDropItem index, GetPlayerEquipment(index, i), 0 End If Next How to change this to drop all founded items?
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Hi, how do i change drop of player in death?
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> file:///C:/Users/Taylon.Joan-PC/Desktop/BigSprites.bmp :confused:
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This don't work in Attackonsight NPC! Help
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Thanks, just how to make it to the NPC who attack us?
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Hi, how rewrite this code : ``` SendActionMsg GetPlayerMap(index), message, Yellow, ACTIONMSG_STATIC, GetPlayerX(index) * 32, (GetPlayerY(index) * 32) - 50 ``` to show actionmsg message on NPC over his head when he says something…? Thanks!
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How can i add to Chat in EO copy options? Copy currently work in Chat,where write massages. And copy don't work in Main Chat. Thanks.
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I kill this problem. In SendStats in Client Side I changed Index to MyIndex
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Hi, when player number 1 (on server) go to server, he see your stats : Defense itd.. When player number 2 or 3, 4, 5 itd… go to server, he don't see your stats! All stats = 0 in Player panel hovewer, stats working in invisible mode... Help me! :sad:
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If GetPlayerInvItemNum(MyIndex, InvNum) = Player(MyIndex).Mount Or GetPlayerInvItemNum(MyIndex, InvNum) = Player(MyIndex).Pet Then Change to : If GetPlayerInvItemNum(MyIndex, InvNum) = Player(MyIndex).Pet Or GetPlayerInvItemNum(MyIndex, InvNum) = Player(MyIndex).Pet Then
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Added: Title System Title system don't work with me.
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This don't work. When i'm go to Title Button i don't have Titles…
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Public Sub ChangePet(ByVal Index As Long, Optional InvNum As Byte = 0) change to: Public Sub ChangePet(ByVal Index As Long, Optional InvNum As Long)
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Public Sub ChangePet(ByVal Index As Long, Optional InvNum As Byte = 0) If Player(Index).Pet > 0 Then Player(Index).Pet = 0 Else If Item(GetPlayerInvItemNum(Index, InvNum)).Data1 > 0 Then Help
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When i click to use pet i get Run Time Error…
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Compile Error: InvNum "ByRef argument type mismatch"
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Compile Error : Variable not defined: optVOn.Value = True
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Wow, thats awesome xD
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In server and client modEnumerations change to this : ' Equipment used by Players Public Enum Equipment Armor = 1 Helmet Shield Weapon
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EO > CLIENT ' Speed moving vars Public Const WALK_SPEED As Byte = 8 Public Const RUN_SPEED As Byte = 4 I'm using this value
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[REQ] 'An update is available' alert on game start up
Dzastin replied to NightmareX91's topic in Source
Server: ``` ' Version constants Public Const CLIENT_MAJOR As Byte = 3 < Change This Public Const CLIENT_MINOR As Byte = 3 Public Const CLIENT_REVISION As Byte = 0 Public Const MAX_LINES As Long = 500 ' Used for frmServer.txtText ```Client: File > Make ___.exe > Options >Major < Change this value You must change this to server Major constans.