Sir Cid
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I used a fresh copy now and the problem seems to be gone now. But no idea if it will come back.
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Hello, I've got a serious problem, and I don't know if anyone has it too. Been searching for issues on blank properties on the board, but couldn't find any. Map number = 0, which is wrong by itself. But the worse is that whatever is saved in the properties, it's lost when reopening ANY map's properties. Does anyone know what to do? I plan to report it in the "Report CONFIRMED Bugs" thread, if there's no fix for it yet. ![](http://img705.imageshack.us/img705/1554/blankproperties.png) P.S.: I haven't touched anything in the source code!
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I admire Qazek, he's like the king of coding.
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This is what I needed so badly, would give it more dimension. I'm gonna try it out… EDIT: Works perfectly! Thanks so much, Alatar!
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What exactly does it do? I added in the code with success, but the script NPC I made into a map doesn't really say or do anything in particular.
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Although I appreciate this tutorial, could anybody tell me what fuction it has, other than the use with buffs or showoff appearances? Sorry, I'm just unsure as to add this code to my EO source, if there's no purpose. :azn:
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@Tyr: > ``` > If GetPlayerDir(MyIndex) = 3 Then > Call SetPlayerDir(MyIndex, 0) > Else > Call SetPlayerDir(MyIndex, GetPlayerDir(MyIndex) + 1) > End If > ``` 6 more or less lines, doesn't really bother.
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Many thanks to the OP, but also to Urame Hinote, without his fixes this wouldn't have worked properly.
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Thumbs up, Helladen! It's simple and it works. : )
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[Feature] Eclipse Origins - Shop Editor, Trade two items for 1
Sir Cid replied to Unknown_raven's topic in Source
I'm really wanting this feature, but can anyone report if it works ? -
The Item editor is kind of acting up. The problem is: I had 240 item images, but I can't add anymore than that. The 241st won't show up in the item editor image list. Now, I just replaced the 240th item image with a different item image, … then all of a sudden my max item image show up to 232... No more than that. This is really frustrating, as I have tons of item images I need to add to the game. Does anybody have any clue?
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Neat code, and it works perfectly. Many kudos to Ertzel & Robin! EDIT: I'm having a problem, I get the "Reset stat yes or no" whenever my character learns a new spell. Any clue how to fix this?
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That's one hell of a feature, DJMaxus. And it works great!
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A question, but also a suggestion I suppose. Which is, MP3 music format. My opinion is that MIDI is a highly outdated format, I'd have more joy if I were to create my own map MP3 music. Like I had much enthusiasm when RMXP came out with the MP3 feature. I wonder if it is possible, and is it hard to code into the source? Has that ever been considered? ***Sir Cid
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@Anna: > Are you sure you properly have your Layers in order? Sometimes an accidental Mask2 or Ground that uses the same tile can make Mask1 look non-operative. Double-check all of your layers on the Key tile. > > Key Open tiles act as buttons that target a specific tile with a Key attribute and activate it remotely. I have my layers in order, and I know the difference between Key & Key Open ;) Just that the mask1 tile won't vanish whenever needs to. It just kind of looks silly how a passage does open, but visually doesn't…