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Darkshot

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Everything posted by Darkshot

  1. > Meh.. you're right…
  2. @Rushεr: > That's true, **but** I recommend using Origins for using VB6\. Origins has been coded nicely and clean, if he learns Vb6 with tutorials and tries to edit stuff at Origins and see what they all do, he'll learn eventually. > > But if he does this with ES or EE, he'll just get used to engine with bugs and codes that aren't really clean. In better words: I think Origins is a better engine to learn from then EE or ES is because if you would like to learn how to program, do you want the 'Project' your learning from to be messy or clean? Meh.. you're right…
  3. Because OBVIOUSLY he doesn't have a clue how to use VB6… I'm telling him not to use Origins unless he is experienced... I am saying this because of this quote: > Making a game with this source code is a very, very bad idea unless you're a proficient programmer. > > This topic is not here for all your Eclipse Origins questions or problems. > If you have a question or problem use the appropriate section of the forum. The rest of the forum is open to Eclipse Origins users. If you have a question about the source, post it in the source questions area, if you find a bug or error, post it in the bugs & errors section, etc. If you want me to actually notice an Eclipse Origins thread, then please tag the topic title with [EO].
  4. Nvm.. I had the wrong idea of what Origins was… I thought it was a shell with nothing pre-coded. I was wrong. I have downloaded Origins and it is great. Thank you for making it. :azn: Questions: What is the max size I can make an NPC/Character sprite ? What is the max size I can make a map? Is it totally impossible to make a ranged-attack NPC without source edit? Will there ever be a scripting engine for it?
  5. Can anyone explain to me why people say that you need to have a non-crashing version of Visual Basic 6 to use Eclipse Origins to do anything with it? From screenshots it seems to have all the editors built in :S ? Why do I need to be a VB6 user ?
  6. @Jasonrox: > Well guys I'm sick of the boring old default eclipse start up/ log in/ character screen, and I want to know how to make my own. Can someone help me please? Hi, here's what you are going to want to do. * Go to the GUI folder, inside the Client folder * Here you will see all the GUI images, open one up with an image editor * In your image editor, edit the GUI to be the way you want, BUT, all the buttons will be in the same place, so you can change the LOOK, but not the actual layout * When you have changed something, just load up eclipse.exe and hopefully you will see your changes :cheesy:
  7. @~The: > Hi all im new and I was just wondering if any 1 could tell me how do I make a battle system > > thanks :azn: The real answer to your question is: If you aren't really experienced, don't use Origins. If you are new try [THIS](http://www.touchofdeathforums.com/smf/index.php/topic,49913.0.html), it's the Eclipse you should have got in the first place. But if you know VB6 then continue with Eclipse Origins
  8. Hi all you programmers. I would like to make a request. Now you may be saying, "Oh look its another noob looking for us to do all the work for him…", but don't worry. I'm only asking for a compiled client from Godlord's spell fix tutorial. The reason is that my VB6 from eBay crashes when trying to make exe (compile) and it's very annoying. :icon_crap: Thanks in advance, Darkshot. :icon_alabanza:
  9. @Godlord: > Meh, could you perhaps upload the module or whatever it is? Would be easier. Okay, here it is (:
  10. @Godlord: > Can you provide the code in front of the Case SPELL_TYPE_ADDHP and perhaps after the last End If? **BEFORE:** ``` Case SPELL_TYPE_SUBSP If n Index And GetPlayerLevel(Index) >= 10 And GetPlayerLevel(n) >= 10 And (Map(GetPlayerMap(Index)).Moral = MAP_MORAL_NONE Or Map(GetPlayerMap(Index)).Moral = MAP_MORAL_NO_PENALTY) Then Call SetPlayerSP(n, GetPlayerSP(n) - Spell(SpellNum).Data1) Call SendSP(n) Casted = True If n Index And GetPlayerLevel(Index) >= 10 And GetPlayerLevel(n) >= 10 And (Map(GetPlayerMap(Index)).Moral = MAP_MORAL_NONE Or Map(GetPlayerMap(Index)).Moral = MAP_MORAL_NO_PENALTY) Then Call SetPlayerSP(n, GetPlayerSP(n) - Spell(SpellNum).Data1) Call SendSP(n) Casted = True End If ```**AFTER THE LAST END IF:** ``` Else Player(Index).TargetType = TARGET_TYPE_PLAYER If n = Index Then Select Case Spell(SpellNum).Type ```
  11. @Godlord: > If I'd were you, I'd post the whole Sub/Function instead of just a small snippet. > > The issue is most likely that this code is not in a Select Case block, so either remove it or fix it: > ``` > Case SPELL_TYPE_ADDHP > If GetPlayerMap(Index) = GetPlayerMap(n) And Spell(SpellNum).Type >= SPELL_TYPE_ADDHP And Spell(SpellNum).Type ``` > @Darkshot: > > > I just BUMPed into this problem today ;). > > No need to double post. > > Regards, > Godlord. Thanks for reply. Here is entire block: ``` Case SPELL_TYPE_ADDHP If GetPlayerMap(Index) = GetPlayerMap(n) And Spell(SpellNum).Type >= SPELL_TYPE_ADDHP And Spell(SpellNum).Type
  12. I'm looking for assistance with this problem. When attempting to compile the server I get the following: > Compile error: > Case without select case. This is the snippet it is refering to: ``` Case SPELL_TYPE_ADDHP If GetPlayerMap(Index) = GetPlayerMap(n) And Spell(SpellNum).Type >= SPELL_TYPE_ADDHP And Spell(SpellNum).Type
  13. @antho3000: > Recently i made new sprites but when i put them in my game they worked perfectly in my computer and here is the problem… My friends start playing and when they see me they told me "hey dude you are invicible" So they are not capable to see my new sprites only the defaults or the old ones. What im doing wrong? The problem is that when you update YOUR sprites on your computer. The old ones are still on your friends. You need to send him the new sprites and he needs to paste them over the old ones. Tell me how it goes :)
  14. Trust me… eclipse scripting is EASY, like UNBELIEVEABLY easy. Just look for a scripting tutorial.
  15. @The: > hehe. Exactly. But i don't think anybody here doesn't already know about the pwnage ambardia. I actually knew about it before i knew about eclipse…
  16. Darkshot

    F.A.Q

    Ok i wana add one. Do I need to port forward if i have a static IP?
  17. Where can i actually get VB6 the program to open it.
  18. Wait… does this mean we can put our games in a browser and have it from Java like runescape?
  19. Anyone pre-ordered star trek online?
  20. This would be at epic proportions IF you could make a tut for noobies to VB6 like moi. Just tell us where to put stuff and what to put.
  21. 1100 fps for me. > Vista 32 > Intel Core 2 quad at 2.4 ghz per core > 3GB RAM > Geforce 8800gt
  22. where do you go to edit the Visual Basic 6 thing lol :icon_crap:
  23. I am having a problem where with any music file in my little game that runs it tells me unable to play and that i may not have the codec. I left eclipse for 1 month but it was working before! Please help!!!!
  24. Hey thanks so much u always answer!
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