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Standby Time for Respawn


egemert35
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> No.
>
> When players die.
>
> Example: When my character dies, i need to wait x minutes/seconds for respawn.
>
> Sorry, my English is bad.

1. Comment out the stuff about respawning in the OnDeath sub.
2. Create a packet that sends that they died.
3. Create a timer that counts down from x seconds.
4. If the timer = 0 then send a packet that will cause the player to respawn.
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I found this topic [http://www.touchofdeathforums.com/community/index.php?/topic/122799-eo-20hospital-system/page__hl__hospital](http://www.touchofdeathforums.com/community/index.php?/topic/122799-eo-20hospital-system/page__hl__hospital) and I added to my game but didn't work. ![<_<](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/dry.png)
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"FrmHospital is always showing you mean?"

No.

When I click anywhere, frmHospital is disappearing.

I want to combine both form because

frmMain Properties;

Moveable = True

but

frmHospital Properties;

Moveable = False

When I change the position of the main screen, frmHospital don't change with main screen.

![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
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