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Help with Faces Plz


troglodite
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I have that in Client Side

```
Private Type ClassRec

Name As String * NAME_LENGTH

Stat(1 To Stats.Stat_Count - 1) As Byte

MaleSprite() As Long

FemaleSprite() As Long

Face As Long

' For client use

Vital(1 To Vitals.Vital_Count - 1) As Long

End Type
```

And that in Server Side

```
Private Type ClassRec

Name As String * NAME_LENGTH

Stat(1 To Stats.Stat_Count - 1) As Byte

MaleSprite() As Long

FemaleSprite() As Long

startItemCount As Long

StartItem() As Long

StartValue() As Long

startSpellCount As Long

StartSpell() As Long

StartMap As Long

StartMapX As Long

StartMapY As Long

Face As Long

End Type
```
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![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Yeah apply!

![:(](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/sad.png) But now:

Run-time error "7": Out of memory

Debugged line:

```
ReDim sBytes(sLength - 1)
```
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> k, done.
>
> turns out player class dont get send at startup O.o

Dint get what you means but it works so i´m happy ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png) !!

Solved!

Thx everybody, specially Damian!
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