Hazard153-1 Posted August 1, 2008 Author Share Posted August 1, 2008 I looked through the EE commands and didn't see anything resembling them…I'm trying to use a flag system, where if the player is new, it warps them to a "tutorial" map. like...if GetPlayerFlag(index,flag#) = 0 thenplayerwarp, etcI come from Odyssey online... so thats what I'm used to.. same basic system, some things are just named differently... But anyway is there some way to do that? Or am I just stupid and overlooking it. Link to comment Share on other sites More sharing options...
Godlord Posted August 1, 2008 Share Posted August 1, 2008 Sub OnNewChar(Index)Regards, Godlord. Link to comment Share on other sites More sharing options...
balliztik1 Posted August 1, 2008 Share Posted August 1, 2008 Change the start location in the classes .ini files.As for flags, you can make one yourself using the GetVar and PutVar commands. Link to comment Share on other sites More sharing options...
brutal Posted August 3, 2008 Share Posted August 3, 2008 if your looking for a GetPlayerFlag then here ya go```'******************************Function GetPlayerFlag(Index, Flag)'******************************Dim AA = GetVar("Flags.ini", GetPlayerName(Index), Flag) + 0GetPlayerFlag = AEnd Function'******************************Sub SetPlayerFlag(Index, Flag, Value)'******************************Call PutVar("Flags.ini", GetPlayerName(Index), Flag, Value)End Sub```I also provided a setplayerflag command Link to comment Share on other sites More sharing options...
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