shadowwulf Posted August 10, 2008 Author Share Posted August 10, 2008 Adding languages would be pretty sweet.Simply have an ini with a languages list.```'languages[Human]Common=1[Orc]Orcish=1[Beast]Lizard-talk=1```not ot sure about the presentation of the ini yet.but basically you can set these like you would skills.By default you start with one language at 100%.You talk and hear this language fine.You can learn other languages and start at 40%.The more you speak/hear the language the more %age you gain.At 40%, there is a 60% chance that the letters will randomly be changed.so "hello" could come across as "hetla"At 50%, 50% would be changed, 60% would have 40% changed and so on.Eventually you will be 100% where 0% is changed.You can learn multiple languages. Link to comment Share on other sites More sharing options...
munro Posted August 10, 2008 Share Posted August 10, 2008 if you just give away a feature like this…every game will just seem generic. and someone who programmed this all by themself would have wasted time Link to comment Share on other sites More sharing options...
Drummerpete Posted August 10, 2008 Share Posted August 10, 2008 This is like final fantasy. x) Link to comment Share on other sites More sharing options...
shadowwulf Posted August 10, 2008 Author Share Posted August 10, 2008 actually i was thinking of 90% of the text based MUDs i played. most came out before FF Link to comment Share on other sites More sharing options...
Drummerpete Posted August 10, 2008 Share Posted August 10, 2008 Only NPC's can talk different languages, yeah? Link to comment Share on other sites More sharing options...
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