apf42589 Posted October 22, 2008 Author Share Posted October 22, 2008 This is not a tutorial, however, i know how it can be done but don't know how to script it. All the other tutorials had bugs but if you set it up like this i believe it would work.1\. Make a spell for whatever the Shape is… ex. (Tiger)2\. Change the spell type to scripted.3\. Make a script that loads your sprite number, then will change your sprite, and when you use it agian changes back to the sprite that you started from.lol sorry about that but if you can figure it out please post it so i can change this ^ =] hope this helped for anyone. Link to comment Share on other sites More sharing options...
Drummerpete Posted October 22, 2008 Share Posted October 22, 2008 Someone made a command like this. You typed "/chicken" and you'd transform into a chicken. :P Link to comment Share on other sites More sharing options...
Darknisss Posted October 22, 2008 Share Posted October 22, 2008 Rinse Wash RepeatAsk questions…Make the topic after you have info...Repeat...It sounds like a concept that has been wondered on a lot of times, maybe you can crack the case and finish the job. :cheesy: I would love to congratulate you at the end Link to comment Share on other sites More sharing options...
shadowwulf Posted October 22, 2008 Share Posted October 22, 2008 you need sometime of INI or txt file interaction. its very easy.get player name and sprite number and put them in a file.set player name and sprite per script.set timer.when timer ends…get name and sprite from file, change them back.it should be super super easy. hardest part is learning a timer.I would tackle it if i wasnt so pissed at coding right now. Link to comment Share on other sites More sharing options...
Darknisss Posted October 22, 2008 Share Posted October 22, 2008 I would rather it morph instead of turn automatically into something…To get out of the situation the easy way just make one morph sequence such as...A gray blob, a flash of light, etc. Link to comment Share on other sites More sharing options...
shadowwulf Posted October 22, 2008 Share Posted October 22, 2008 still easy.just make some odd animation of a fuzzed out bipedal to an abstract form.then flash or something then new form. Link to comment Share on other sites More sharing options...
The Oracle Posted October 22, 2008 Share Posted October 22, 2008 you could ask scribbles/mellowz to source it. it's a type of spell. it asks for the '/' command and the sprite to transform into and other variables like level, and stats. that would be mega awesome~! Link to comment Share on other sites More sharing options...
shadowwulf Posted October 23, 2008 Share Posted October 23, 2008 spells are not accesses via the /command by default.this spell/skill only pertains to a select type of gameplay so sourcing it wouldnt be all that useful.like i said, its not that hard. just learn scripting or sourcing(they are pretty much the same) and then give it a try.file input/output is very simple and an easy first learn.then use that info to alter what you need.i am sure you could get this working in a week tops if you have absolutely no knowledge of scripting. Link to comment Share on other sites More sharing options...
apf42589 Posted October 23, 2008 Author Share Posted October 23, 2008 @FS:CG :> link=topic=32939.msg301035#msg301035 date=1224776722]> spells are not accesses via the /command by default.> this spell/skill only pertains to a select type of gameplay so sourcing it wouldnt be all that useful.> like i said, its not that hard. just learn scripting or sourcing(they are pretty much the same) and then give it a try.> file input/output is very simple and an easy first learn.> then use that info to alter what you need.> i am sure you could get this working in a week tops if you have absolutely no knowledge of scripting.hmm well i really want it in my game… just as an extra to keep people playing... once i finish a few more items and animations ill be sure to post the game here...the hardest part is learning coding =\... Link to comment Share on other sites More sharing options...
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