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Runtime 9 related to warps on EO2.0


sebacame1
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Well I noticed a lot of people were having problems like this and I read all their posts but none of them had the same problem I have. The thing is that when a player warps to another location which has another warp SOMETIMES(not always) the runtime 9 shows up and the client crashes. I press "Depurar"(spanish) as i have the VB installed and this shows up:

![](http://oi44.tinypic.com/vrdo5u.jpg)

I press Aceptar(Accept) and then this appears on the debugger:

![](http://oi39.tinypic.com/fm0v7r.jpg)

I suppose that the line that has the yellow arrow is the buggy one. But as It is an .exe it is compiled so i don't know what to do. Please help me with this, it is really annoying for me and the users.

EDIT: This happends for example when you get in/out a house
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> The problem is that, when I run the game with VB, I get no error :S
>
> (Iam his partner project work)

C++ and Visual Basic are completely different programming languages. You cannot use one's program for the other. This is why it works when you open it in VB (the language it is written in) and not when he opens it in C++ (mismatched language).

* * *

> You need the Visual Basic IDE, not the Visual C++ IDE.
>
> Get the Visual Basic 6 IDE and run the client from within. When the error comes press the debug button. A line of code will be highlighted. Paste that code here.

You should then be able to follow along with other bug reporters on this same issue.
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