Bokchoi Posted February 19, 2009 Author Share Posted February 19, 2009 G'day allI am currently coming to the end of creating the storyline of my game and i am keeping off on beginging to use EE 2.7 becuase 3.0 is just around the cornerQuestion: Is it easy to transfer my current work from the 2.7 engine to the new upcoming 3.0 engine. This includes all maps, items shop etc.Thank you :) Link to comment Share on other sites More sharing options...
XxArchAngelxX Posted February 19, 2009 Share Posted February 19, 2009 i dont know about items and things but i know that for maps all you need to do is put them in the 3.0 map folder Link to comment Share on other sites More sharing options...
Sylexus44 Posted February 19, 2009 Share Posted February 19, 2009 Maps shouldn't be too hard once the converter has been made. Items and shops also shouldn't be too bad. Codes and scripts are what you should be worried about converting Link to comment Share on other sites More sharing options...
Devogen Posted February 19, 2009 Share Posted February 19, 2009 @PaleMoon:> G'day all> > I am currently coming to the end of creating the storyline of my game and i am keeping off on beginging to use EE 2.7 becuase 3.0 is just around the corner> > Question: Is it easy to transfer my current work from the 2.7 engine to the new upcoming 3.0 engine. This includes all maps, items shop etc.> > Thank you :)Woot another Aussie…As far as conversion goes between 2.7 and 3.0, i think everyone will want to rebuild their projects anyway to take advantage of the new features... but yeah i think like Sylexus said the maps should be ok Link to comment Share on other sites More sharing options...
Bokchoi Posted February 19, 2009 Author Share Posted February 19, 2009 Thank you all Link to comment Share on other sites More sharing options...
XxArchAngelxX Posted February 19, 2009 Share Posted February 19, 2009 @[IG:> [PWN][SB] Sylexus link=topic=38992.msg378126#msg378126 date=1235022109]> Maps shouldn't be too hard once the converter has been made. Items and shops also shouldn't be too bad. Codes and scripts are what you should be worried about convertingdid you even read my post?on topic: your welcome Link to comment Share on other sites More sharing options...
Devogen Posted February 19, 2009 Share Posted February 19, 2009 No sorry, TBH there's so many SB sigs in peoples names now they are starting to look the same, and now your names are the same colours i sorta missed yours mate.I wuv joo Link to comment Share on other sites More sharing options...
Anna Comnena Posted February 19, 2009 Share Posted February 19, 2009 @XxArchAngelxX:> did you even read my post?> > on topic: your welcomeHis post was made within seconds of yours, and his was more detailed. This post, is spam.I'm not so sure if maps are going to be as smoothly converted as claimed.Anyway, this sort of downtime is GREAT for practicing mapping, and for preparing custom graphics for your game. It wouldn't hurt you to redo parts of your game in a new version, especially mapping. People always whine and moan about having to redo their mediocre maps; if they did it more often they'd be super mapping gods! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now