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Bokchoi

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Everything posted by Bokchoi

  1. ![](http://i193.photobucket.com/albums/z32/pisciorm/funny_cat_pictures_188.jpg)
  2. Im still winning :) ![](http://icanhascheezburger.files.wordpress.com/2008/01/funny-pictures-unhappy-puffer-fish.jpg)
  3. I think your over thinking it, its pointless to explain.
  4. > we dont need your smart ass remarks. > i meant like what In a girl > so you wouldnt date an alien girl? cuz shes alien? > Racist. Little out of left field mate. I was referrering to a person with well rounded morals and a strong mind about them. Wont be bend by others beleifs or how they judge or act and is open minded to those around them. AkA, a person.
  5. What do i look for in a girl? i look for a person. I hope someone gets that xD
  6. G'day all I am currently coming to the end of creating the storyline of my game and i am keeping off on beginging to use EE 2.7 becuase 3.0 is just around the corner Question: Is it easy to transfer my current work from the 2.7 engine to the new upcoming 3.0 engine. This includes all maps, items shop etc. Thank you :)
  7. That's right game makers and forum lurkers. How do you (with eclipse) over come the very plain graphical gimp of the engine. Is it content? is it game length or social interaction or is it even countered by a strong story line? All of these critical factors of basic game making come on the board but graphics are eye candy to the user, lets take a example. I make a MMORPG with Eclipse and release it with a website etc. Mr. Joe blags stumbles over my website as a MMORPG player and downloads it and logs in for his first time. Mr Joe Blogs has just come from a game called Silk road (dont play the game just knows its 3d) Now what does Mr. Joe blags need to see in the game to be intrested in playing. Do you add physiology to your game? time consuming events and tasks? content or intresting story lines or even to a extent, PvP or PvE thick content. How do you over come 2D and why?
  8. Hello everyone i have a few simple questions for you 1\. How do you place Npcs in one place and not have to trap them in "Npc avoid" spots 2\. Can you do quests or script them in if so how 3\. Can you make triggers on the ground so chat appears when you talk over it
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