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64x64 and paperdoll, need someone to fix


artxia98
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32x64 PD sheet

32x32 Paperdoll sheet

in the PD section of Resources on main website. I need these to combined…. I tried, and failed.

Bigsprites Sheet

in the Bigsprites section of Resources on main website. Need these scaled down to 64x64, I have no idea how I can do it without ruining it..... or I can learn how to do source code.... which is a whole different story. that I dont want to go through.
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No, they are a little bit bigger, I tried using them once….. and yeah, I mean, 32x32 sprites on a 32x64 character. I tried doubling the size of the sheet to add both, but it gets cut off in-game. Merge as in, make both sheets into one big sheet.
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@artxia98:

> No, they are a little bit bigger, I tried using them once….. and yeah, I mean, 32x32 sprites on a 32x64 character. I tried doubling the size of the sheet to add both, but it gets cut off in-game. Merge as in, make both sheets into one big sheet.

Could you link me to the bigsprites?
Also, I wouldn't use the website for resources, it's abit outdated.  Check out the http://www.touchofdeathforums.com/smf/index.php?topic=37984.0

As for the paperdoll thing, you need a bigger sheet?
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Yeah. Because one has more item icons, the other has lots of paperdoll items. So I need them merged into one single sheet….. anyway, I need the large paperdoll (one with only paperdoll) on the bottom, the one with the log and gem on the top. And the bigsprites... well..... I used it and it didnt appear 64x64 to me, neither does it ingame. Besides, 64 is height of character, and the character roughly covers most of that 64, and the spritesheet has a buffalo with some guy riding it, the guy is 32x64, meaning it isnt 64x64\. The spritesheet.... its in the index, lol. This one: http://www.touchofdeathforums.com/smf/index.php?topic=13239.0
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Yea, those bigsprites are 96x96, and you'd need to edit the source to use that sheet, I think.

Here are those sprites (and some other ones) in the correct size (they were in the Resource Index too):
http://www.touchofdeathforums.com/smf/index.php?topic=2234.0
http://www.touchofdeathforums.com/smf/index.php?topic=3359.0
http://www.touchofdeathforums.com/smf/index.php?topic=26945.0
http://www.touchofdeathforums.com/smf/index.php?topic=34789.0
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@artxia98:

> Yeah, but those links dont have some of the ones I need… which size should I stretch to (I use paint -.-) to make it 64 pixel? And the paperdoll..... I just cant seem to do it..

I'm not quite sure what to do about the paperdoll, except trying to find a larger paperdoll sheet (or making your own paperdoll sheet)
Can you link us to the 32x32 and 32x64 sheet you're trying to merge?  I'll take a look at it.

Also, if you wish to make a sprite that 96x96 the size 64x64 (I use paint too, it's alot better for this type of stuff), then set to re-size at 66%; the sprites should be in the correct dimensions after that.
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Okay, you're best bet, is to go into the http://www.touchofdeathforums.com/smf/index.php?board=167.0 board, and see what template can hold the largest amount of numbers.
Then, transfer them that way.

Alternatively, you could create your own paperdoll sheet, to have the items you need: http://www.touchofdeathforums.com/smf/index.php?topic=10103.0
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@artxia98:

> Umm…. yeah, I know this sounds stupid.... but how about I try to make the sheet, I give you it, and you brush it up? My aligning arent very good even with that tut...

If you can get me a blank template, I could add those items (just letting you know, the 32x32 ones are made for the 32x32 sprites, so they aren't going to look good on 32x64 sprites by default).
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I used the 400 slot template from the resources thing somewhere…. the Paperdoll Templates thing has a 400+ one. And the 32x32 meant that the parts were seperate each part is 32x32\. Just like legs cover half the body, 32 is half of 64, im pretty sure it looked like it fitted on 32x64 people....
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