hisherwin Posted December 15, 2013 Author Share Posted December 15, 2013 An Eclipse Base Single Player Engine!It took me a bit of time to create this from scratch, i called it Eclipse Base because the loading and clearing game data's and game loop does exactly look the same as eclipse.. like gettickcount , gameloop , and some more things![](https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-prn2/1476131_590798757655804_1736975945_n.jpg)Sorry english is not my main language and i was in a hurry when i'm posting this Link to comment Share on other sites More sharing options...
Richy420Rich Posted December 15, 2013 Share Posted December 15, 2013 Cool, I always preferred a single player engine, I was just too lazy to accomplish it lol. Link to comment Share on other sites More sharing options...
hisherwin Posted December 15, 2013 Author Share Posted December 15, 2013 I also prefer single player games, because i don't actually own a internet, i just go on at internet cafe's ..I'm creating a 8Bit game with that engine Link to comment Share on other sites More sharing options...
Dr.House Posted December 15, 2013 Share Posted December 15, 2013 > I also prefer single player games, because i don't actually own a internet, i just go on at internet cafe's ..> > > > I'm creating a 8Bit game with that engineThat's sad, good luck :D Link to comment Share on other sites More sharing options...
Zopto Posted December 15, 2013 Share Posted December 15, 2013 very nice! go go [Sherwin](http://www.eclipseorigins.com/community/index.php?/user/75020-sherwin/) Link to comment Share on other sites More sharing options...
hisherwin Posted December 16, 2013 Author Share Posted December 16, 2013 > That's sad, good luck :D> very nice! go go [Sherwin](http://www.eclipseorigins.com/community/index.php?/user/75020-sherwin/)Thanks Link to comment Share on other sites More sharing options...
hisherwin Posted December 16, 2013 Author Share Posted December 16, 2013 I just notice that it's possible to create this engine into free movement engine.. which do you prefer ? free movement or tilebase movement? , i'm releasing the source code once i complete everything Link to comment Share on other sites More sharing options...
Orbegon Posted December 16, 2013 Share Posted December 16, 2013 Free movement sounds good. Link to comment Share on other sites More sharing options...
Saga Posted December 16, 2013 Share Posted December 16, 2013 Very nice :)Good luck on this Link to comment Share on other sites More sharing options...
hisherwin Posted December 17, 2013 Author Share Posted December 17, 2013 Free Movement Suck, sometimes the player pass through the blocks.. i'll stick with tilebase ..i finish creating a separate map editor.. i'll just post screenshot soon Link to comment Share on other sites More sharing options...
Rob Janes Posted December 22, 2013 Share Posted December 22, 2013 Looks good, keep it up.Another alternative to this would be to include the 'Server' with your client, however make it a background process without a 'UI'. At the main menu when the player clicks 'Single Player' it would execute Shell(App.Path & "\Game_Server.Exe", vbNormalFocus) and simply connect to your loopback to play on your own server. (Just a tip for anyone curious on porting to their own single player version) Link to comment Share on other sites More sharing options...
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