Diskmaster Posted July 9, 2009 Author Share Posted July 9, 2009 > call SetPlayerPet(index, NpcNum)> Quote> sets the players pet> npcnum = the npc number wanted to become pet> example: setplayerpet(index, 5)I found it here: [http://www.touchofdeathforums.com/smf/index.php/topic,8502.0.html](http://www.touchofdeathforums.com/smf/index.php/topic,8502.0.html) Link to comment Share on other sites More sharing options...
Dastyruck Posted July 9, 2009 Share Posted July 9, 2009 As far as I know, its not really a command, but, thats just from personal testing… Not sure on the whole story. Link to comment Share on other sites More sharing options...
zombie0hour Posted July 9, 2009 Share Posted July 9, 2009 I think it is part of the unfinished pet system. Link to comment Share on other sites More sharing options...
Diskmaster Posted July 9, 2009 Author Share Posted July 9, 2009 It is frustrating!!! Link to comment Share on other sites More sharing options...
Admiral Refuge Posted July 9, 2009 Share Posted July 9, 2009 Yea, it's not even in the source; actually, later in that same topic (right near the end) someone asks about that command, and another replies:@Bobosk:> To bad it doesn't exist in the source coding.. Link to comment Share on other sites More sharing options...
dg1423 Posted July 11, 2009 Share Posted July 11, 2009 @AdmiralRefuge it does exist actually. it just got broken at one point. I had a pet-fixed source for 2.5 at one point in time, but thanks to my constant reformatting most of my old stuff is gone. Link to comment Share on other sites More sharing options...
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