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Question: Different spawn/start point for different classes?


Infern0
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Ah, but wouldn't that work for only the first time of playing a character? If you wanted a recurring spawn point (Say like diablo 3 with you spawning in the respective quest hub each log in) would that be possible with the current event system?

Hypothesis;

Placing an event on each map that run on parallel processing that uses a series of switches or a key variable on players that is changed by resting in cities. It would read the variable/switch upon log-in and then warp you to the respective zone?
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