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Mirrors?


Gillispie
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Actually, this would be very hard and very frustrating, but possible!  Ok, first off, you need to learn how to use this:
Call SetTile( mapper, x, y, xset, yset, tileset, layer), it is pretty easy BUT you will have to have two mirrors, one with a person in it, and one with no person in it. Now, you need to start the scripting, first, at the foot of the mirror, put a scripted tile that contains this script to set the tile to the mirror with a reflection and in the squares around it, you have to put a scripted tile that changes the mirror back!  This may seem hard, but, the more simple you want it to be, the easier it will get, try something like this:
Case #
Call SetTile( Map#, MapX, MapY, Xset, Yset, Tileset#, layer) Layer: 1 for ground, 2 for mask, 4 for mask 2, I think you get it
and then the tiles around it, the same thing but change the variables to change it back, I may have just confused you to death, but if I helped, then Good!!
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