tommy87 Posted December 19, 2009 Author Share Posted December 19, 2009 Hello,my prupose is add a new function so more people can chat in a private chat room. I know that's possible to permit to 2 people to chat in a private room. Is it possible to increase number of members for a private chat or.. invite an other persone to take part to the conversation?I should just want that a private chat room was accessible only for 6 people at max.So how can I do that? I try to write something in Visual Basic, but I'm in difficulty. :(Only way to start private conversations was to create specific maps for guilds but it's a problem atleast.Thanks for the attention and for the help.- Already posted in this forum but in other section but no help for *now*: [http://www.touchofdeathforums.com/smf/index.php/topic,55534.0.html] - Thanks to [SB]Soul to redirect me here. Link to comment Share on other sites More sharing options...
Harris6310 Posted December 19, 2009 Share Posted December 19, 2009 Don't post the same thing twice.Woops, didn't see the bottom bit. Link to comment Share on other sites More sharing options...
Ruins of Hell Posted December 19, 2009 Share Posted December 19, 2009 No, he should post it here because you can't do it with scripts so he will have better luck here where a coder can see and make it. Link to comment Share on other sites More sharing options...
tommy87 Posted December 21, 2009 Author Share Posted December 21, 2009 Any idea? :( Link to comment Share on other sites More sharing options...
xelander Posted December 21, 2009 Share Posted December 21, 2009 Arrays?I dunno. Link to comment Share on other sites More sharing options...
tommy87 Posted December 21, 2009 Author Share Posted December 21, 2009 mmm… I was thinking @ […]Thanks for your attention again. Link to comment Share on other sites More sharing options...
tommy87 Posted December 22, 2009 Author Share Posted December 22, 2009 Ok, solved! I was able to find and EDIT a code to add in my own game.In every case, thanks to everybody to read, for the interested. Link to comment Share on other sites More sharing options...
sirramza Posted January 23, 2010 Share Posted January 23, 2010 hi tommy87, can you post the fix to do that? Link to comment Share on other sites More sharing options...
tommy87 Posted February 1, 2010 Author Share Posted February 1, 2010 @sirramza:> hi tommy87, can you post the fix to do that?Hello,Sorry for the late of answer. I'm here now, I haven't a lot of free time. Anyway if you still are there I haven't problems to post my code. I'm not an expert, I wish to specify it. I am sure that a lot of people (more expert) can answer "_the code is too simple\long_" and so on.. I've a my method.It's important to understand that I do not ever think in terms of Guild(s) but Organizations and Crews. Shortly, with that method, I were able to break the limit of Guild(s) that game supports - for example. You are meaning a specific algorithm that I called "Team Chat", but I have created 3 chats in my game. (Quiet, it will be very simple to understand - and totally made by me, I don't need to give credits to anyone except myself).Ok, guy, I'm waiting for an your answer.After, I will post that you asked me. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now